Which Game Music Do You Like Best?
Posted 07 December 2004 - 08:00 AM
Posted 08 December 2004 - 08:15 PM
Posted 08 December 2004 - 08:26 PM
Posted 09 December 2004 - 01:42 AM
Posted 09 December 2004 - 09:09 AM
I also like other games' music, especially "Plancescape: Torment", "Prince of Persia: Sands of Time" and a song in one of the Legacy of Kain series.
One of my guys fire at him, hit, he reaction fires with Thermal Shock Launcher. The whole crew stunned. Mission over.
Posted 10 December 2004 - 07:13 AM
But again, the geoscape music from UFO is really good. One of the tracks gives it that "we're losing despite our best efforts" feel, even if you're not. For some reason, it helps me concentrate; I play it in WinAmp when I'm doing my homework...I know, I'm weird.
I've never heard the music from Apoc due to the lack of an effective sound card and a piss-poor operating system. I've heard that Apoc works on XP, though.
Nobody voted for Interceptor, and I can see why. I don't think anybody's even heard of Enforcer, and I've never played it; I just put that option on there for the sake of completeness.
Posted 10 December 2004 - 04:48 PM
I've only limited experience with Interceptor as I've only played the demo, which had decent music for a space sim. The ambient music when you're not engaging enemy ships wasn't bad either. Kind of a floating through space endlessly feel to it. The combat music also wasn't bad, but I wouldn't want to be hearing it constantly.
E-Mail X-Com has no music, as far as I can remember. You have to provide your own.
I enjoy the UFO Geoscape sequences. All four of them. Well, okay, just three of them. (there's two sequences in each midi file). My favourite tracks have to be in GMGeo2.mid (Mainly the intro to the sequence 4 minutes into this file - or track 5 on the PSX version). So, I've in fact replaced the tactical music with the geoscape music. I find GMMars.mid rather catchy as well (I think this track is sometimes used in the debriefing screen).
TFTD seems to repeat a lot of its music, but quite a lot of it is enjoyable and helps set the old naval film mood to the game as well. I don't really like most of the interception music, but I do like the third intercept sequence (gminter3.mid). The land battlescape music almost gave me a heart attack (well, my heart rate increased) when a trumpet blast coincided with me spotting an aquatoid that'd been creeping up from behind. So I give it a thumbs up.
Apocalypse, well, the one music track I kind of like is the citysape ambient music. Hard to describe which one it is, but it's definitely not that yucky one that replaces it much later into the game. The two combat music sequences are good too, but it seems a little excessive for such slow paced gameplay (well, if you're like me and pause a lot to consider all the tactical options). I keep thinking of someone running the teeth of a comb off the edge of a table when I hear the battle music...
Overall though, I quite like the direction the UFO geoscape music went, but that's not to say I don't like the music from the other games.
Edited by NKF, 10 December 2004 - 04:50 PM.
Number of members: 1
Posted 11 December 2004 - 06:27 AM
TFTD music is not that bad either, but well, I suppose xcom1 just is THE classic
Apoc music, can't remember the cityscape music actually, battlescape music was enjoyable, but I mainly remember the CD had to load quite some time when it started a new track, and would occasionaly hang
Interceptor music... I have absolutely no recollection of that one.
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