"and we need street signs, houses, mailboxes and so forth.. mean if we already have good models time is best spend working on other stuff we need"
That's what I'd like to focus on here. If there's anyone who's already working on these types of models, let's hear about them or see screen shots. I don't want to spend time on something to find out it's already done, although this is an area where duplicates shouldn't be a problem.
Also, if the programmers or project leads have guidelines as to what they'd like us to aim for, that would help. For example, what kind of scope should we consider for the battlescape? Crash sites are simple enough, but what about terror sites? I mean something like, 6 blocks by 6 blocks, with either 4 houses or 1 business/warehouse per square block. So if the terror site was in a residential area, that would have 36 blocks if it were a straight grid pattern, with up to 144 houses in it. I guess that doesn't really matter now, as we can make buildings and they can be tiled to whatever scale is needed.
I'm interested in collecting sample pics of buildings/homes from various countries, so that we can create collections of models for each continent. Also, standard street signs and other items that add to the flair should be considered. These collections could be expanded on in the future for additional variety. If nobody else is working on it and I don't here from anyone regarding this, I'll just ASSUME that every country looks just like the midwest United States, which is where I live.



A texture pack from Nvidia's developer site was mentioned, I'll check into that, and I also have a 3D home design program with various textures for stone, brick, wood, wallpaper, flooring, etc. Once I get those pulled out I can send them to anybody who needs them. I'll make sure to customize them enough that there's no possibility of it being considered theft of intellectual property, I know we can't cut and paste from other applications (but wouldn't that be convenient?)