Jump to content
XCOMUFO & Xenocide

Svn - Revision 1521


red knight

Recommended Posts

Author: dteviot

Date: 29/01/2007 07:18:50 p.m.

 

Message:

 

Initial check in

 

Changed Paths:

 

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\MouseCursor.cs

Add: \xna\trunk\Xenocide\Source\UI\Screens\BasesScreen.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna\Source\XnaRenderer.cs

Add: \xna\trunk\Xenocide\Source\Model\Geoscape\GeoTime.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\TitleBar.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\GuiBuilder.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIWindowProperties.Properties.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLMiniVerticalScrollBar.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\CEGUIFalPropertyDefinitionBase.PropertyDefinitionBase.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLSlider.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\obj

Add: \xna\trunk\Xenocide

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\CEGUIFalImagerySection.ImagerySection.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\RadioButton.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\CeGui.WidgetSets.Taharez.csproj

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source

Add: \xna\trunk\Xenocide\Source\UI\Scenes\Geoscape

Add: \xna\trunk\Xenocide\Source\UI\Screens\LoadSaveGameScreen.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Font.cs

Add: \xna\trunk\DependancyPatches

Add: \xna\trunk\Xenocide\Source\UI\Scenes\Geoscape\SphereMesh.cs

Add: \xna\trunk\Xenocide\obj

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\bin

Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna\References

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLFramewindow.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\Scrollbar.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\ListHeader.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\FalagardComponentBase.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLMiniVerticalScrollbarThumb.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna\Source

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\RenderCache.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Documentation

Add: \xna\trunk\Xenocide\Content

Add: \xna\trunk\docs\ToDoList.html

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLButton.cs

Add: \xna\trunk\Xenocide\Source\Xenocide.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIRenderer.Renderer.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\RenderableElement.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLStaticText.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIProperty.Property.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLProgressBar.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIImage.Image.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\SchemeManager.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\FontManager.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\ComboDropList.cs

Add: \xna\trunk\Xenocide\Source\Model\Geoscape

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\LayerSpecification.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIColour.Colour.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLGuiBuilder.cs

Add: \xna\trunk\Xenocide.sln

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Scheme.cs

Add: \xna\trunk\Xenocide\Properties

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\Checkbox.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\StaticText.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLComboBox.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\ImageSetManager.cs

Add: \xna\trunk\Xenocide\Source\Model\Geoscape\GeoData.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIImage.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLMultiColumnList.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Properties\AssemblyInfo.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Exceptions.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLComboDropList.cs

Add: \xna\trunk\Xenocide\Source

Add: \xna\trunk\Dependancies\CeGui\CeGui\bin

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\CEGUIFalPropertyLinkDefinition.PropertyLinkDefinition.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\MultiColumnList.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Resources

Add: \xna\trunk\docs\Roadmap.html

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\RenderableFrame.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLMiniHorizontalScrollbar.cs

Add: \xna\trunk\Xenocide\Source\UI\Scenes\Geoscape\EarthGlobe.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\CEGUIFalWidgetLookFeel.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\BaseDimension.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIRenderer.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\TextComponent.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\CeGui.csproj

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIUDim.UDim.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIRect.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna\Properties

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLListHeader.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\CEGUIFalStateImagery.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna\Source\DefaultEffect.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\TextUtil.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\PropertyDefinition.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLEditBox.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Documentation

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIWindowProperties.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\WidgetDimension.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIUDim.URect.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLSliderThumb.cs

Add: \xna\trunk\Dependancies

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\EditBox.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIColour.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\ListHeaderSegment.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\ProgressBar.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\ComboBox.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\StaticImage.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLMiniHorizontalScrollbarThumb.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIPoint.Point.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\ChangeLog.txt

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\ListboxTextItem.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Logger.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLCheckbox.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\CeGui.WidgetSets.Taharez.build

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Texture.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\ListboxItem.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLRadioButton.cs

Add: \xna\trunk\Xenocide\Source\UI\Scenes

Add: \xna\trunk\Xenocide\Xenocide.csproj

Add: \xna\trunk\Dependancies\CeGui\CeGui\Falagard.xsx

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\PushButton.cs

Add: \xna\trunk\Xenocide\Source\UI\Screens\StartScreen.cs

Add: \xna\trunk\DependancyPatches\CeGui

Add: \xna\trunk\Dependancies\CeGui\CeGui\CeGui.build

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLCloseButton.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIImageSet.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIPoint.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\CEGUIFalPropertyLinkDefinition.cs

Add: \xna\trunk\Xenocide\Content\Textures\skybox.jpg

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\GuiSheet.cs

Add: \xna\trunk\Xenocide\Source\Model\GameState.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\RenderableImage.cs

Add: \xna\trunk\Xenocide\Source\UI\Scenes\Geoscape\SkyBox.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\Enums.cs

Add: \xna\trunk\Xenocide\Source\UI

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\GuiSystem.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\ImageDimension.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui

Add: \xna\trunk\Dependancies\CeGui

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\SectionSpecification.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\CEGUIFalPropertyDefinitionBase.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna\Properties\AssemblyInfo.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Properties

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIVector.cs

Add: \xna\trunk\Xenocide\Source\UI\Screens\Misc.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIColourRect.ColourRect.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLTitleBar.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\WindowManager.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Properties

Add: \xna\trunk\Xenocide\Content\Textures\HPC-earth-map.jpg

Add: \xna\trunk\Xenocide\Source\Program.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLListbox.cs

Add: \xna\trunk\Xenocide\Source\UI\Screens\XNetScreen.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\Dimension.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\ImageryComponent.cs

Add: \xna\trunk\DependancyPatches\CeGui\CeGui.WidgetSets.Taharez\Resources\TaharezLook.tga

Add: \xna\trunk\Xenocide\Source\UI\Screens\StatisticsScreen.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\FrameComponent.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\Slider.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Enums.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\PropertyInitializer.cs

Add: \xna\trunk\Xenocide\Source\UI\Screens

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\FontDimension.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\WidgetComponent.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\CEGUIFalStateImagery.StateImagery.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna\bin

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Resources\TaharezLook.tga

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIRect.Rect.cs

Add: \xna\trunk\Xenocide\Properties\AssemblyInfo.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Port.txt

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIPropertySet.PropertySet.cs

Add: \xna\trunk\Xenocide\Source\UI\Screens\ScreenManager.cs

Add: \xna\trunk\DependancyPatches\CeGui\CeGui.WidgetSets.Taharez

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\Framewindow.cs

Add: \xna\trunk\Xenocide\Source\UI\Scenes\Geoscape\GeoscapeScene.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Vector2.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\ListBox.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Falagard.xsd

Add: \xna\trunk\Xenocide\Source\UI\Screens\GeoscapeScreen.cs

Add: \xna\trunk\Xenocide\Source\Game.ico

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Vector3.cs

Add: \xna\trunk\Xenocide\Source\Model

Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna\CeGui.Renderers.Xna.csproj

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\BaseButton.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIPropertySet.cs

Add: \xna\trunk\Xenocide\Content\Textures

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Source\TLListHeaderSegment.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Collections.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIColourRect.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna\Source\GuiManager.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIProperty.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna\Source\XnaTexture.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\AbsoluteDimension.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\Static.cs

Add: \xna\trunk\Xenocide\Source\UI\Screens\BaseInfoScreen.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\EventArgs.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna\obj

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Elements\Thumb.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\CEGUIFalWidgetLookFeel.WidgetLookFeel.cs

Add: \xna\trunk\docs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Properties\AssemblyInfo.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.Renderers.Xna\Source\InputInjector.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Imageset.xsd

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIImageSet.ImageSet.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\window.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\ComponentArea.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\WidgetProperties.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\PropertyDimension.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\obj

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIUDim.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\CEGUIUDim.UVector2.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\NamedArea.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui\Source\Falagard\CEGUIFalImagerySection.cs

Add: \xna\trunk\Xenocide\Source\UI\Screens\Screen.cs

Add: \xna\trunk\Xenocide\bin

Add: \xna\trunk\Xenocide\Source\UI\Scenes\Geoscape\GeoMarker.cs

Add: \xna\trunk\Dependancies\CeGui\CeGui.WidgetSets.Taharez\Resources\TaharezLook.imageset

Add: \xna\trunk\DependancyPatches\CeGui\CeGui.WidgetSets.Taharez\Resources

Link to comment
Share on other sites

×
×
  • Create New...