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#1 rincewind

rincewind

    Programming Department

  • Xenocide Programming Department
  • 541 posts

Posted 28 June 2005 - 02:59 AM

Just a little list of tasks for the near future to get geoscape and baseview ready.
I already added for some of them the members doing them, could you indicate any additions (both in terms of assignments as well as additional tasks)? I'll then incorporate them into this post.

Rincewind

AI/PDL

Regions
- Static data (Rincewind)
- Dynamic data
Location evaluators
- Base location
- Terror
- Etc.
Craft movement
- Revise geoposition navigation support
- Create patterns (follow, patrol, etc)
Missions
- Framework (Garo)
- Example missions
Tasks
- Framework (Garo)
- Example tasks


Planetview

Research tree
Globeicon
- feedback/click-actions
- creation/destruction (guyver6, done)
- interface to Player detection layer (guyver6, done, see creation destruction)
Base creation
Intercept functionality
- Human craft behaviour (synergies AI?)
- UI
- Craft-data (is capable of interception?)


GUI

Revise event system (guyver6, done)
Port screens and dialogs to new system (guyver6, done)


Baseview

Inventory
- Buy/sell
- Transfer between bases
Production
Soldier equipment
Craft equipment
Multiple bases

Edited by rincewind, 28 June 2005 - 04:05 AM.

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I love boost!!! The next best thing since the invention of C++.