Guest Mark Posted October 8, 2003 Report Share Posted October 8, 2003 Hello, This has happened to me on a couple of missions, where there seem to be one last alien hiding somewhere, but i've checked everywhere! Then grenaded any likely hiding places. Then i clicked on next turn about fourty times in a row with no visible alien activity. Anyone come across this? I'm going to have to start bringing those motion sensors. Thanks, Mark Link to comment Share on other sites More sharing options...
j'ordos Posted October 8, 2003 Report Share Posted October 8, 2003 (edited) There are quite a lot of people who have problems with this, luckily xcomutil has a feature that reveals the entire map and the aliens, very useful for these annoying things Edited October 8, 2003 by j'ordos Link to comment Share on other sites More sharing options...
Guest Gurluas The Calcinite Posted January 7, 2004 Report Share Posted January 7, 2004 or just use sensors. Link to comment Share on other sites More sharing options...
j'ordos Posted January 7, 2004 Report Share Posted January 7, 2004 Only problem is those aliens often don't move an inch Link to comment Share on other sites More sharing options...
Puasonen Posted January 7, 2004 Report Share Posted January 7, 2004 That you can call a bad luck then.. Link to comment Share on other sites More sharing options...
slashmckill Posted July 10, 2006 Report Share Posted July 10, 2006 actually if you mc'ed a human you get this strange glitch where the civilian is treated as an alien. that hapened to me and man that sucked i ended up shooting civilians for fun and thats how i found out about it! Link to comment Share on other sites More sharing options...
[NKF] Posted July 10, 2006 Report Share Posted July 10, 2006 (edited) That's a glitch in how the game tries to 'remember' what group the civilians belong to. And it's really simple. It doesn't. The original X-Com UFO programmers don't appear to have intended for civilians to be mind controlled - and even with multiple patches and the release of TFTD they never got round to putting in measures to stop you from doing so. Oh well. Not that it matters as turned civilians don't count towards your score. By the way, you don't have to shoot every civilian to find out which one you'd accidentally converted. There are two ways to easily find out. The first is to just click on the centre on unit buttons down the side of the screen to centre on the enemy civilian. The other is to open up your overhead map and look at the colour of the civilian's blip. - NKF Edited July 10, 2006 by NKF Link to comment Share on other sites More sharing options...
Hyper_Barret Posted July 10, 2006 Report Share Posted July 10, 2006 It's called hide-and-seek and is the most annoying on cruise ship missions. It's all the more intimadating because you know that the last alien is just waiting for you to come into sight then - bang... Link to comment Share on other sites More sharing options...
Maganda Posted March 30, 2007 Report Share Posted March 30, 2007 (edited) I am stuck in my game because of this bug. It's a terror on ship mission and I've killed every alien as well as every civilian I can find! I've triple-checked every accessible tile and placed men statuesquely in case the alien(s) was moving around. I speculate that the alien was either generated on one of those tiles that you can't access (like between walls or off the side of the ship) or that the game just won't register that I've killed all the enemies. I assume there is no fix for this bug? EDIT: I've tried using xcomutil but the install fails. Please see the pinned related topic in this forum. Edited March 30, 2007 by Maganda Link to comment Share on other sites More sharing options...
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