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#51 Cpl. Facehugger

Cpl. Facehugger

    Creative Text Department

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Posted 15 April 2004 - 05:20 PM

Doesn't Bruenor use milkshape? I know he uses it for the 3d model viewer, but can the ogre engine support milkshape files and their boning/animations/anything else required for the graphics?
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#52 fidel_

fidel_

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Posted 15 April 2004 - 07:05 PM

but can the ogre engine support milkshape files and their boning/animations/anything else required for the graphics?

Yes, ogre supports milkshape and its animations. I'm not sure about fancy things like bump mapping because I don't use it much myself. Animating in Max is a whole lot easier than in milkshape IMO, because you can use things like IK (really handy when animating creatures).

Edited by fidel_, 15 April 2004 - 07:08 PM.

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