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PRG-Soldier Name Generation


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#51 gangsta

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Posted 25 January 2003 - 01:24 PM

Well we want proper names from all the countries.. doesn't have to be all of them just a nice sample. The makers of this game aren't important ;) it's the users who are a world audiance.
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#52 Whatever

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Posted 25 January 2003 - 01:25 PM

LORDT: Fine by me.

To everybody else.

I don't want to forget the important countries you're from, so please let me know, which country you're from and later on give me some names, and we are all happy.

#53 gangsta

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Posted 25 January 2003 - 01:30 PM

SURE! But do you want to make it THAT realistic??

I think that just plain impossible, the UN counts 191 countries , if you want to take names from every country..... That's why i made this rough scheme. Do you agree with it? Or do you have any suggestions?

How about splitting those 20 that the East got and give that 10 to the North?

What to do then is have a regionlist followed by a country list and those countries can inherit from the region if they want to. We eventually plan to include every country on the geoscope I think.
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#54 red knight

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Posted 25 January 2003 - 07:37 PM

I had finished the entries for the spanish side of the south american names... download it from the CVS...

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#55 Whatever

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Posted 25 January 2003 - 08:39 PM

Sorry to be a bother, but i don't understand where to get the database from.... this doesn't ring me a bell: anonymous@cvs.sourceforge.net:/cvsroot/xenocide checkout data

i don't have an account or anything at sourceforge....

#56 Guest_stewart_*

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Posted 25 January 2003 - 09:49 PM

I just had a idea for a "game mode", you make one of the soldiers "you" as it were. If this one soldier dies your game is over. Now in order to force you to not only use this soldier but put them at risk, what you can do in the game depends on the rank of this soldier, and soldiers only climb the ranks by being active. Once you are the commander well you can sit at your desk, all nice and safe and conduct the war effort (which is fine, it's realistic afterall). But you'd have to fight in a base invasion.

I don't know yet how to make it logical from a story point of view though but wouldn't that be neat?

#57 gangsta

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Posted 25 January 2003 - 09:51 PM

Sorry to be a bother, but i don't understand where to get the database from.... this doesn't ring me a bell: anonymous@cvs.sourceforge.net:/cvsroot/xenocide checkout data

i don't have an account or anything at sourceforge....

you'll have to download a cvs client if you're not on unix. and you can get stuff via anonymous checkout or member checkout.
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#58 Guest_stewart_*

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Posted 25 January 2003 - 09:59 PM

Uh . . . . look up table?

Dont know what you mean about a look up table?... It will be a First Name and Last Name database with attributes like origin and that.

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Sorry, I was half asleep there, for some reason I thought people were discussing ways to calculate names. :wacko:

#59 Double Negative

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Posted 25 January 2003 - 10:01 PM

Ok, Gangsta told me you needed names, so I dug up some websites to help...


Armenian
http://feefhs.org/am/am-male.html
(Male, female and surnames)

Various:
http://jas.family.go...page=SearchForm
(Lots of ethnicities, but limited names)

Various:
http://www.babynameworld.com/
(Good site, with a large list of names)

Various:
http://www.parenthoo...s/babynames.cfm
(A decent site, with a good sized list of names and origins)


Hope these help. The search continues.
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#60 gangsta

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Posted 25 January 2003 - 10:18 PM

ok what about using zlib to decompress names and us compressing the names with gzip? btw does zlib support bzip2?
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#61 Spaceman42

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Posted 25 January 2003 - 11:15 PM

Are you going to give the troopers nationalities as well? Or just names?

#62 Guest_stewart_*

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Posted 25 January 2003 - 11:49 PM

Here's the one I used to name my lil runt.

Baby Name Site

It's got loads of filters that you can apply and about 30 ethnicities.

There's anouther site called Kalabarian which clains to have the largest database 500k names, they're probably right about the number but the site is garbage. Anyone can enter a name into the datebase. I'll put it this way, I think, "fvck" is in there as a name.

#63 Whatever

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Posted 26 January 2003 - 09:50 AM

Ok i have seen the database so far (with the spanish names). I'll start working on some northern European countries now.

These are the names we are going to need, if we follow my setup....
The Spanish are already done by flois (is that Red Knight??).

These names will be distributed along continents. For example the 100 spanish names will be divided into 20 for Europe and 80 for South America.

If anybody feels he/she can contribute names from a specific language please let me know.


Language……….. Total 600

English…………… 170
Spanish………….. 100
French……………. 30
German………….. 30
Italian……………. 10
Portugese………. 40
Russian………….. 50
African…………… 20
Jewish……………. 10
Eastern Eur. …… 10
North. Eur......... 10
Arabic…………….. 20
Japanese………… 40
Chinese………….. 20
Indonesian……… 10
Other……………… 30


The category other will be names from our small homelands, which probably won't be done seperately



Red Knight or any other admin, could you give me a sourceforge account? So that i can contribute my posts of names.

#64 red knight

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Posted 26 January 2003 - 02:02 PM

These are the names we are going to need, if we follow my setup....
The Spanish are already done by flois (is that Red Knight??).


Yeap thats me.

Red Knight or any other admin, could you give me a sourceforge account? So that i can contribute my posts of names.


You have to take your own account on sourceforge, we can only add you to the project to have CVS Access... By the way just send it to me floisATmadryn.com.ar and i will upload it.

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#65 LordT

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Posted 26 January 2003 - 02:07 PM

Ok i have seen the database so far (with the spanish names). I'll start working on some northern European countries now.

These are the names we are going to need, if we follow my setup....
The Spanish are already done by flois (is that Red Knight??).

These names will be distributed along continents. For example the 100 spanish names will be divided into 20 for Europe and 80 for South America.

If anybody feels he/she can contribute names from a specific language please let me know.


Language……….. Total 600

English…………… 170
Spanish………….. 100
French……………. 30
German………….. 30
Italian……………. 10
Portugese………. 40
Russian………….. 50
African…………… 20
Jewish……………. 10
Eastern Eur. …… 10
North. Eur......... 10
Arabic…………….. 20
Japanese………… 40
Chinese………….. 20
Indonesian……… 10
Other……………… 30


The category other will be names from our small homelands, which probably won't be done seperately



Red Knight or any other admin, could you give me a sourceforge account? So that i can contribute my posts of names.

Why so many english and spanish? Why not even it out a bit? It's not like those two represents 1/3 of the UN countries.
Take your time and submit a name to the Names Database.

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#66 Whatever

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Posted 26 January 2003 - 02:16 PM

America alone funds 22 percent of the total UN budget.
Further
Great brittain/Australia/New-Zealand, keep going.

And spanish is spoken by more than 300 million people in the world.

Well maybe i'll even it down a bit. It is just that red knight had already 100 spanish names, and i thought it pitty to drop those. But it is just a guide.

#67 LordT

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Posted 26 January 2003 - 02:27 PM

Those were 60 names and 60 lastnames.

And I guess we all wanted more names then in the original. I mean from your numbers N. Europe (others to but i feel for this region :D) gets a total of 10 names, which becomes 2 names / country... not much... why not have equal numbers on all and just have different probabilities? And no, not 90/10!
What about having a look on the current UN troops and base it on that rather than funding?
Take your time and submit a name to the Names Database.

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#68 Whatever

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Posted 26 January 2003 - 02:39 PM

Well i'm flexible, but i just wanted to make a start, cause we can argue about which country should have more names etc... I'm from Northern Europe, so i care for them us as well.

I only don't understand, why you'd want to put in 1000 names from denmark, if you're only going to use a chance of 1/1000 for it to be picked.
OKOK i'm exaggerating

What's the opinion of others out there??

#69 LordT

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Posted 26 January 2003 - 02:41 PM

Well i'm flexible, but i just wanted to make a start, cause we can argue about which country should have more names etc... I'm from Northern Europe, so i care for them us as well.

I only don't understand, why you'd want to put in 1000 names from denmark, if you're only going to use a chance of 1/1000 for it to be picked.
OKOK i'm exaggerating

What's the opinion of others out there??

Why not just have it TOTALLY random? Problem solved! :D
Take your time and submit a name to the Names Database.

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#70 Fatal_Error

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Posted 26 January 2003 - 02:44 PM

uh, uh ive got it!! lets use ONLY estonian names. that would rock donkey :D
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#71 Whatever

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Posted 26 January 2003 - 02:46 PM

Cause i thought we wanted soldiers with names from where they are recruited.
Besides we don't want a blonde babe called Achmed Aziz..... That's why they need attributes like "country" (or more simple, like i want it, just north/south-"continent")

#72 LordT

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Posted 26 January 2003 - 02:52 PM

Cause i thought we wanted soldiers with names from where they are recruited. 
Besides we don't want a blonde babe called Achmed Aziz..... That's why they need attributes like "country" (or more simple, like i want it, just north/south-"continent")

Well, i didn't mean THAT random (my bad, i know). I just meant an equal chance of getting a American as the chance of getting a Swede or Estonian or Danish or whatever... WHOever...

What's wrong with a lot of countries? Sure more writing but much better when its done.
Take your time and submit a name to the Names Database.

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#73 Maverick

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Posted 26 January 2003 - 03:04 PM

I think this is another category of "as long as we say it is so, they will believe". If we say the UN is the one's behind the group, and that the soldiers are from everywhere, I don't think anyone will complain about their names. (I don't think I'm gonna be sitting there saying to myself "you know achmed aziz....I know you can shoot the dots of a dice at 600 yards, but i would much rather you be named _____________" In fact, I don't even think people will bother to realize that equal probabilities for all names is not realistic.

#74 Whatever

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Posted 26 January 2003 - 03:26 PM

I think this is another category of "as long as we say it is so, they will believe".  If we say the UN is the one's behind the group, and that the soldiers are from everywhere, I don't think anyone will complain about their names.  (I don't think I'm gonna be sitting there saying to myself "you know achmed aziz....I know you can shoot the dots of a dice at 600 yards, but i would much rather you be named _____________"  In fact, I don't even think people will bother to realize that equal probabilities for all names is not realistic.



Agreed. That's what i intended to say before, when i said that for me estonian and russian names sound the same.... Sorry about that FE! But it's the same point.

As long as we have a nice diversity in names it is fine by me. Is there anybody who wants to make it more ellaborate?

If not, i'll even the % a little more (not entirely though).

Do we still want European recruits at an European base?? Or do we drop that idea as well?

#75 LordT

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Posted 26 January 2003 - 03:28 PM

Do we still want European recruits at an European base?? Or do we drop that idea as well?


Why not? Sounds realistic. (this is pro-european names in european bases in case you read it wrong...)
Take your time and submit a name to the Names Database.

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#76 gangsta

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Posted 26 January 2003 - 04:33 PM

America alone funds 22 percent of the total UN budget.
Further
Great brittain/Australia/New-Zealand, keep going.

And spanish is spoken by more than 300 million people in the world.

Well maybe i'll even it down a bit. It is just that red knight had already 100 spanish names, and i thought it pitty to drop those. But it is just a guide.

don't even it down.. if people want more other names they can contribute.. also just cause there like over a 100 spanish names for example doesn't effect the likely hood of a spanish name being picked.. the algortih is more as follows

language = getRandomLanguage();
name = getRandomName(language);
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#77 gangsta

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Posted 26 January 2003 - 04:39 PM

actually the algorithm is going to be slightly diffrent but that's the basic idea. :) anyway, let the programmers worry about how to make the probabilities work out. Things like reducing the number of spanish names in the database is not a good idea when it comes to evening out probabilities and us programmers are trained on how to do it right.
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#78 gangsta

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Posted 26 January 2003 - 04:51 PM

ok what you will do is first generate what country a soldier comes from.
then you generate the ethnic name type he has according to the probabilities
finally you generate the name.

:) that's the basic algorithm writen in non code form.
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#79 Maverick

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Posted 26 January 2003 - 05:04 PM

I think that it should heighten the probability of having a euro soldier at a euro base (likewise around the world) but I'd still like to see other random names from throughout the world appear there as well...

#80 Whatever

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Posted 26 January 2003 - 05:19 PM

I agree, cause, troops can be stationed troughout the entire world.

Second it's more fun, because else you won't see other than european names, cause most people have their first base in the swiss alps (and that's my only soldier-base troughout the game)

Well i'm just continuing gathering names. I'll send my first couple (german and french) to red knight for inspection, he'll know what to do with the probabilities.

#81 Fatal_Error

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Posted 26 January 2003 - 06:43 PM

Agreed. That's what i intended to say before, when i said that for me estonian and russian names sound the same.... Sorry about that FE! But it's the same point.

ok i've had just about enuff of this s.hit!!! have u ever seen a really mad estonian? NO, you have not!! a mad estonian looks like a hyprid of a horny bunny, a wannabi bad arse gangsta and a chicken stew with so bad attitude that you can almost smell it!! :angry:

*okay okay got a bit carried away here...though LMAO*

so far i have collected only a little over 40 russian male first names :), but i have a good source from where to choose the rest (the ones that are imo mo common)...a TOP SECRET kinda source!

btw ALL YOUR BASE ARE BELONG TO US!!! :devilsmile:
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#82 red knight

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Posted 26 January 2003 - 06:44 PM

I agree, cause, troops can be stationed troughout the entire world.

Second it's more fun, because else you won't see other than european names, cause most people have their first base in the swiss alps (and that's my only soldier-base troughout the game)

Well i'm just continuing gathering names. I'll send my first couple (german and french) to red knight for inspection, he'll know what to do with the probabilities.

Good work, the changes had been added to the CVS everybody should checkout again the data before continue.

Greetings
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Visit my blog at: flois.blogspot.com

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#83 Whatever

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Posted 26 January 2003 - 06:53 PM

Allright people,
I'm going to sleep now, Tommorrow i'll continue along the same way with another language and maybe i'll expand german and french a bit.

Just one more question.
I was wondering what the limits are for the characters. Just the plain charachters or are ë, á, ç, etc also possible?? The xml of course displays it properly, but what about the ingame display? There will be more different characters like o with slash etc.

#84 gangsta

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Posted 26 January 2003 - 08:25 PM

well :) the database has nothing ot do with what country a soldier will get picked from. Say that there was only 1 name in the spanish part of the database and the random country was mexico then that name would get picked. It doesn't matter if there is 1 name or a million names in spanish the same probability will stil exist that a randomly picked soldier will come from mexico. So evening out the database is useless. :) We got some professional programmers for this project so you can expect professional code design. Furthermore, I want to eventually design the system so you can set the percentages of which country a specific base will hire from. And another thing is in the multiplayer mode known as Fight For Freedom a base does not hire according to those UN rules either and instead gets its soldier from the regional area. (people are more resistance fighters in that mode). Needless to say you can expect the soldier hiring algorithm to be quite flexible when it is all done. Really this was a programming design thing about the hiring process and the current developing team is quite good at these things. :)
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#85 gangsta

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Posted 26 January 2003 - 08:28 PM

as for putting more names for the diffrent ethnic groups in the database that will happen.. if someone from india complains about the indian names not being random enough we can ask him for a sample and update the database. That is the nature of opensource projects such as this one.
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#86 gangsta

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Posted 30 January 2003 - 11:20 PM

Are people still working on this? Btw there does not need to be a discussion going on here if the proper people who are working on the namelist have CVS access.
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#87 Fatal_Error

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Posted 31 January 2003 - 02:10 AM

Are people still working on this?  Btw there does not need to be a discussion going on here if the proper people who are working on the namelist have CVS access.

umm...im sorta working on it :D and i have the account though i do not know what to do with it guess i havent been paying attention :(
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#88 Whatever

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Posted 31 January 2003 - 01:07 PM

Yes, i'm planning to continue, just had (have) a busy week. I'm in the project, but also don't know how to work with CVS. But i'll find out.

Just leave the subject open, there is nno reason to close it.

#89 gangsta

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Posted 31 January 2003 - 02:22 PM

Yes, i'm planning to continue, just had (have) a busy week. I'm in the project, but also don't know how to work with CVS. But i'll find out.

Just leave the subject open, there is nno reason to close it.

Well go to sourceforge and read the docs on installing SSH and CVS. You'll be installing putty for SSH and WinCVS for CVS. Now once you get to WinCVS you just want to install it so that it is on your system. Don't bother messing with the settings because non of us have been able to figure out how to configure. instead you want to use CVS from the command line and RK has posted a message on how to do this in the programming forum.

BTW, there no need for the comment about not closing this subject. :P Stewy, RK and me have all agreed that the project needs to be administrated in a more professional way to get more work done. That just how things are done in a professional enviornment.
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#90 MarkusEdholm

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Posted 31 January 2003 - 03:36 PM

I found this when googling for "cvs sourceforge ssh". It's a step by step instruction to using WinCVS and Putty on a windows system. I tried it and my cvs access seems to be working just fine.

http://sourceforge.n...=766&group_id=1

#91 gangsta

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Posted 31 January 2003 - 04:24 PM

Ok guys now back on topic how do you guys suggest we generate the names for all the x-com 1 aliens and for the HWPs. Anyway, think star control here that game generated names for all the aliens all in a certain style. Or think RPG where elves have elvish names and dwarves have dwarvish names. :)
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#92 LordT

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Posted 01 February 2003 - 05:36 AM

Ok guys now back on topic how do you guys suggest we generate the names for all the x-com 1 aliens and for the HWPs.  Anyway, think star control here that game generated names for all the aliens all in a certain style.  Or think RPG where elves have elvish names and dwarves have dwarvish names. :)

Do you really think it's a good idea to give HWPs and aliens individial names?
Take your time and submit a name to the Names Database.

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#93 gangsta

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Posted 01 February 2003 - 05:50 AM

sure Unit R2D2 ;) and stuff like that. Star Control named aliens and even though useless added a bit more fun.
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#94 LordT

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Posted 01 February 2003 - 05:54 AM

So serial numbers for HWPs and names like Zetamorphloid for aliens? :)
Take your time and submit a name to the Names Database.

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#95 gangsta

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Posted 01 February 2003 - 05:57 AM

So serial numbers for HWPs and names like Zetamorphloid for aliens? :)

well you being an D&D fan should know that each race has a diffrent naming style. Like Elves have a certain naming style and dwarves have another and orcs and so forth. :) anyway maybe the name of a muton is grrrarggg.. :P not suggesting that ;) but well ya get the point. and doing this really isn't that hard.
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#96 gangsta

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Posted 01 February 2003 - 06:04 AM

anyway I suggest we do this by langauges like

English
Spanish
Italian
...
Elvish
Orcish
...
HWPType1
HWPType2
....
Sectoid
EliteSectoid
....
Muton
Floater
...
etc
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#97 red knight

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Posted 01 February 2003 - 11:48 AM

So serial numbers for HWPs and names like Zetamorphloid for aliens? :)

well you being an D&D fan should know that each race has a diffrent naming style. Like Elves have a certain naming style and dwarves have another and orcs and so forth. :) anyway maybe the name of a muton is grrrarggg.. :P not suggesting that ;) but well ya get the point. and doing this really isn't that hard.

You dont know the aliens in the battlefield... theres no need to give them names... not to mention that it spoils the unknown property of the aliens.

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#98 gangsta

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Posted 01 February 2003 - 12:28 PM

doesn't mean you can't generate the names, general engine after all. Anyway you can learn the alien names after researching the type and then having em in alien containment..
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#99 Maverick

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Posted 01 February 2003 - 04:37 PM

I think that at least programming it to generate the name is a good idea. It increases the modability.

#100 gangsta

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Posted 01 February 2003 - 04:53 PM

when one of your psi guys :) gets an alien under control maybe that information like name could become known too. Not that most people would notice that stuff most of the time.
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