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XCOMUFO & Xenocide

Possible Bug Xcomutil?


Whitestar_60

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First off I'd like to apologise if this has been mentioned before.

 

In a test game I'm messing messing around in at the moment, when I click the T'leth mission button for the Leviathan the game crashes back to the desktop.

 

I'm not sure if its the modifications I've made, specifically to the gauss pistol. (Edited it to see how resistant walls are to damage, turns out the one square thick wall's in artifact missions are not so invulnerable, but thats besides the point.) Also would like to mention that being a test game I made use of the mny, vis, win, win:stun, msk, and Rpl commands to gain quick acsess to T'leth. I've read the walls on the final level are invulerable, and wanted to test that fact.

 

Anyway, here's what I'm running:

Xcom2 Tftd CE

XcomUtil 9.6 with the special loader installed.

X2WEAP editor. (Which I used to edit the gauss pistol)

 

I have the game in question saved, slot two, in case anyone wishes to take a look. One single soldier is assigned to the Leviathan and armed with the hacked gauss pistol.

 

Thanks for any help.

GAME_2.zip

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