Alien Base Idea
Posted 21 August 2005 - 10:32 AM
What I am proposing is this. Basically, explored areas of Alien Base missions stay explored, even if you retreat. Assuming, of course, that the craft escapes. This could lead to different tactics in base attacks.
For instance, if you spy an Alien base you can send out a lightning or similar, explore the base a bit, if you're detected, then flee. Use several of these missions, and, when you know more about the base, send in the attack force.
Posted 21 August 2005 - 11:22 AM
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]sD[ Engageo <-- couldn't get him banned though, no screenshot of him ingame
an AK guy
The anti-logarithm of the logarithm of X plus the logarithm of Y equals X times Y, or 10^(logX + logY) = XY
I hate spider solitaire...
Posted 21 August 2005 - 12:46 PM
Also, alien bases shouldn't always be destroyed. Can't Xcorp move in? It would be cheaper than building a new base. The aliens would know where it was obviously, but it should still be an option.
Posted 21 August 2005 - 03:10 PM
If we could move into an alien base and that one of the reasons for it would be because its cheaper (possibly among other tactical/economical reasons for doing so), I'd be curious to know what having a kind of hybrid base would mean.
For instance, I wonder if you were to equip the base with one of your mind sheild facilities, if that might make the aliens "forget" where it is Well, unless it gets rescouted out again like in the first game.
Anyway, just wondering overall though, if this might also be a way to get around the base cap limit for your side.
Posted 23 August 2005 - 02:07 PM
Posted 23 August 2005 - 02:53 PM
Posted 23 August 2005 - 05:20 PM
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Pookie cover me, I am going in.
Posted 31 December 2005 - 10:11 PM
Two hills on the surface with seecret entrances, the supply ship docks its two entrances, and the aliens can bring supplies to the green rooms, where they have big gravlifts, so they can bring big stuff to the base. Therefore the xcom bases would not work here, since they have to be "deep underground"
Edit: Erm, I think I read this from the Xcom Saga, not sure...
Edited by Brick-To-Face, 31 December 2005 - 10:12 PM.