
Ufo Speeds
#1
Posted 29 February 2004 - 02:42 PM
i think detectors should be faster then motherships, cityattackers, etc. ufos.
why? because they are so small. They use 1 engine for the little bit, but the bigger ones use 4 engines for a MUCH BIGGER one.
so i would arrange it so its (fast-slow);
small detecter
medium detecter
big detecter
foodgatherer
kidnapper
cityattacker
mothership
pizzadeliverer
the truth about scientologySome people say that dreams are a portal to the subconscious. If that is so, I am a very disturbed person.
#2
Guest_drewid_*
Posted 01 March 2004 - 04:18 PM
Pizzadeliverer???(sorry for the decrypted names)
i think detectors should be faster then motherships, cityattackers, etc. ufos.
why? because they are so small. They use 1 engine for the little bit, but the bigger ones use 4 engines for a MUCH BIGGER one.
so i would arrange it so its (fast-slow);
small detecter
medium detecter
big detecter
foodgatherer
kidnapper
cityattacker
mothership
pizzadeliverer

I think I missed a poll somewhere
#4
Posted 02 March 2004 - 06:27 AM
the truth about scientologySome people say that dreams are a portal to the subconscious. If that is so, I am a very disturbed person.
#5
Posted 02 March 2004 - 06:29 AM
Heh, none of those they are used for has been selected yet, so i just......just....Pizzadeliverer???(sorry for the decrypted names)
i think detectors should be faster then motherships, cityattackers, etc. ufos.
why? because they are so small. They use 1 engine for the little bit, but the bigger ones use 4 engines for a MUCH BIGGER one.
so i would arrange it so its (fast-slow);
small detecter
medium detecter
big detecter
foodgatherer
kidnapper
cityattacker
mothership
pizzadeliverer![]()
I think I missed a poll somewhere
...argh, forget it, screw my underdeveloped imagination.
the truth about scientologySome people say that dreams are a portal to the subconscious. If that is so, I am a very disturbed person.
#6
Posted 02 March 2004 - 07:35 AM
Air resistance- scale^2Air resistance increases by the square of the scale whereas engine power increases by the cube of the scale.
Engine power- scale^3
I think you might've skipped it, Mikker, but engine power increases at a much faster rate than air resistance. It's why you don't see any little model jets going mach 3 and beyond.
But, dodging and acceleration is a different matter, entirely. A UFO twice as big needs to accelerate twice as fast to dodge incoming shots. Big UFOs won't be able to dodge anything that a small UFO could avoid with ease.
But, a big UFO could ram into an interceptor, and not feel a thing.... hmm...


My first order of business: Homeless people make cheap rookies, and are great at opening UFO doors. Heck, they're so cheap, I'm going to replace all personel with them!
Secondly: This organisation takes too much money to run. Weapon shipments will come from Siberia from now on. Costly maintenance is to be cut on all facilities. That includes venting.
Thirdly: We have a new colonel. His name is Facehugger, he loves aliens, and I want you all to treat him with respect.
Lastly: I'll be in my condo on an undisclosed island, if you need me. Good day.
FMIX-The General Stores
#7
Posted 02 March 2004 - 07:49 AM
hmmm....so smaller crafts would be harder to hit? That might be stupid IMO, as the smallest are the first. You wouldn't want to have problems shooting down your first ufos.Air resistance- scale^2Air resistance increases by the square of the scale whereas engine power increases by the cube of the scale.
Engine power- scale^3
I think you might've skipped it, Mikker, but engine power increases at a much faster rate than air resistance. It's why you don't see any little model jets going mach 3 and beyond.
But, dodging and acceleration is a different matter, entirely. A UFO twice as big needs to accelerate twice as fast to dodge incoming shots. Big UFOs won't be able to dodge anything that a small UFO could avoid with ease.
But, a big UFO could ram into an interceptor, and not feel a thing.... hmm...![]()
the truth about scientologySome people say that dreams are a portal to the subconscious. If that is so, I am a very disturbed person.
#8
Posted 02 March 2004 - 08:01 AM
hmmm....so smaller crafts would be harder to hit? That might be stupid IMO, as the smallest are the first. You wouldn't want to have problems shooting down your first ufos.
You also start the game with two different craft missiles. It'd be much easier to hit any craft with those, since they fly independently of the interceptor. Missiles don't care how maneuverable your attacking craft is, so the difficulty won't be changed much.
But when you get laser and plasma cannon on your interceptors, it might be nearly impossible to get a clean shot on a UFO, making them almost useless. It would be a very good idea to get the alien-tech ships, or the [fusion ball missile], then.
--Edit: Alright, making the [fusion ball missile] useful, and making the player have to research hybrid craft all in one post!

Edited by Robo Dojo 58, 02 March 2004 - 08:08 AM.

My first order of business: Homeless people make cheap rookies, and are great at opening UFO doors. Heck, they're so cheap, I'm going to replace all personel with them!
Secondly: This organisation takes too much money to run. Weapon shipments will come from Siberia from now on. Costly maintenance is to be cut on all facilities. That includes venting.
Thirdly: We have a new colonel. His name is Facehugger, he loves aliens, and I want you all to treat him with respect.
Lastly: I'll be in my condo on an undisclosed island, if you need me. Good day.
FMIX-The General Stores
#9
Posted 02 March 2004 - 09:33 AM

Top speed is a function of surface area and engine size. Acceleration is a function of power-to-weight and surface area. It may be reasonable to assume a constant power-to-weight ratio for UFO's of any size. Given that, two facts would emerge:
1 ) the bigger they are the slower their accelleration
2 ) the faster it's going the slower the acceleration
#10
Posted 02 March 2004 - 02:25 PM

#11
Posted 29 August 2004 - 04:26 PM
to have a real good form of acceleration higher the then our aircrafts you need any form from antigrav or you get smoked
so at all reality is good but want you implement all ?
and when they drive fast enough through our air they would crack up the whole world for the life
Ceberus

sorry for my bad english i live in austria

Edited by Ceberus, 29 August 2004 - 04:28 PM.
#12
Posted 30 August 2004 - 06:40 AM
The problem with vacuum at those speeds, is that a mere fleck of paint can become a problem, blasting a 5cm deep (and large) hole in titanium. That's why low Earth orbit is saturated with countless little debris of that sort, some a lot larger...
Then again, those alien alloys are surely capable of withstanding this kind of impact.
The major advantage the UFOs get, is their anti-gravity, becasue in theory they'd be able to maneuver out of harm's way...
Then again, it also gives them the ability to go in space at speeds far less than orbital, wich reduces the air-friction a LOT... 5000Km/h is actually around the top air speed (Mach5?) of the SR-71 "Blackbird", and some experimental rocket airplanes got as fast as Mach 7 or so...
Of course at Mach5, the wing's forward sections get as hot as 400 degrees C, so they need to be made of Titanium, and the SR-71 is actually leaking fuel at liftoff, because the heat stress will close up all the cracks with the metal dilatation, instead of wrinkling the whole plane

Tehn again, this is a game, so we can use those miracle "alien alloys" as long and as far as we want... :

"I only think this stuff up ..
then I have to write it down so it doesn't corrupt the rest of my brain.. "
"There is a theory which states that if ever anyone discovers exactly what the universe is for and why it is here, it will instantly disappear and be replaced by something even more bizarre and inexplicable.
There is another which states that this has already happened.
-Douglas Adams (The Hitchhicker's Guide to the Galaxy)"
#13
Posted 30 August 2004 - 04:02 PM
Hehe, some guy on abovetopsecret said that the blackbird must be capable of at least mach 7 because the f-14 can go at least mach 3... hehe. The f-14 couldn't reach mach 3 if it was falling out of the space shuttle during reentry.
I think that the UFO speeds don't really need to make sense, though, as they are UFOs. Really, with the amount that is unknown about them you can rationalize the speed differencial with anything and it would sound reasonable.
Edited by fux0r666, 30 August 2004 - 04:05 PM.
Here I go an angry brother gonna make his move
But can I buck him in the city so I never lose?
See I'm a get him in the crowd with a couple heavies
And lay the barrel to the ground, hold the gat steady
And now I'm ready for my adversary, talk is cheap
I'm looking for a way to make a plan gonna keep it neat
So don't be telling me to get the non-violent spirit
'cause when I'm violent is the only time the devils hear it
'cause all I want to see is m****f***ing brains hanging

#14
Guest_alex the greater_*
Posted 02 September 2004 - 03:41 PM
*i am not shure i beleve thay have scramjet prototypes that can go mach 5+
and a rocket can esaly reach hypersonic speeds
#15
Posted 03 September 2004 - 06:37 AM
How wide are the continental US anyway (East-coast to West Coast), cuz I remember seing the official record for crossing by a SR-71 to be just over an hour or so...
"I only think this stuff up ..
then I have to write it down so it doesn't corrupt the rest of my brain.. "
"There is a theory which states that if ever anyone discovers exactly what the universe is for and why it is here, it will instantly disappear and be replaced by something even more bizarre and inexplicable.
There is another which states that this has already happened.
-Douglas Adams (The Hitchhicker's Guide to the Galaxy)"
#16
Posted 01 December 2004 - 05:33 PM
And so with the intent that this topic will be moved there I will say more.
Did you ever try to catch a medium UFO with your <Interceptor>? Not only did all the ships have higher top speeds but the things could turn on a dime! Now true, it was not a problem from a design standpoint because the aliens were supposed to have much better ships at start-game, but if we are going to talk about ship speeds I think the solution is turning speed and evasion chance.
Smaller = greater turning speed to allow crazier flight paths (perhaps a bonus can be applied if engaging a craft from behind) and less of a chance to be hit.
Larger = Higher top speed but much lower manouverability(sp), which will make it easier for an <XCom> craft to get behind it and attain that bonus, and very easy to hit.
#17
Posted 23 May 2005 - 11:17 AM
The "engine rooms" in the first game were kind of lame. Lets spruce them up a bit, and make them more unique for the different craft.
#18
Posted 24 May 2005 - 03:25 PM

#19
Posted 24 May 2005 - 04:06 PM
I don't know if this has been mentioned or not but it is kind of rediculous that ufos have more than one engine. If you buy an SUV it's bigger, maybe twice as big as a volkswagon beetle, but it doesn't have 2 engines. It has one that is twice as big. Same thing with ships. The enterprise aircraft carrier only has one nuclear reactor, and that ship holds 10,000 people. (It has a diesel backup, but never uses it). I don't think it would change the game dynamics much, but it would give you more to research if their were different size engines. Also, your own craft might use different size engines.
The "engine rooms" in the first game were kind of lame. Lets spruce them up a bit, and make them more unique for the different craft.
heh, theres a nice explaination to that:
1) Seperating the engine from the rest of the ship might be done like we do with neclear reactors today- some type of decay that is lethal under prolonged contact.
2) If you are making a great assault fleet of 1.000 ships per year (or so), in several diffrent kinds of crafts, it is far cheaper and cost-efficient to just use one general design. Then it can be pre-manufactured. If it isn't powerfull enough, make 2 or 4. Logic. That can't be compared to a starship (big project - attention to detail) or a car (diffrent kind of system, and also more attention to detail).
the truth about scientologySome people say that dreams are a portal to the subconscious. If that is so, I am a very disturbed person.
#20
Posted 24 May 2005 - 04:21 PM
#21
Posted 25 May 2005 - 04:44 AM



#22
Posted 25 May 2005 - 11:20 AM
I do see a problem however. In the beggining of the game when you only have interceptors, you are mainly fighting scouts, and the bigger ships are harder to shoot down. It is possible, and possibly fun, but it might be difficult to balance the frastrion and fun factor as scout after scout outruns your interceptors.
Personally it wouldn't bother me if all the ships moved at the same speed. (related threads talk about whether smaller ships should be harder to detect, and I already mentioned that the engines should be more detailed.)
#23
Posted 25 May 2005 - 11:40 AM
Or just start off with lots and lots of research missions. They have to land, and shouldn't use all the vehicles max speed as well (AKA, catchable).
the truth about scientologySome people say that dreams are a portal to the subconscious. If that is so, I am a very disturbed person.
#24
Posted 31 May 2005 - 05:32 PM