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#1 Chris StarShade

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Posted 29 August 2004 - 02:48 PM

It has been said that X-COM scores points and the aliens score points, but if this is the way it works you never see your 'real' score on the funding screen.

Thus, I am going to say it like this: X-COM score plus-points and the aliens score minus-points.

Here is the full list of all scoring:

+points:
UFO Crash Lands
Small Scout: 50
Medium Scout: 75
Large Scout: 125
Harvester: 250
Abductor: 250
Terror Ship: 500
Battleship: 700
Supply Ship: 400

UFO Destroyed (includes battleships destroyed by base defenses)
Small Scout: 100
Medium Scout: 150
Large Scout: 250
Harvester: 500
Abductor: 500
Terror Ship: 1000
Battleship: 1400
Supply Ship: 800

Aliens Killed:
Floater Soldier: 12
Floater Navigator: 14
Floater Medic: 16
Floater Engineer: 18
Floater Leader: 25
Floater Commander: 35
Sectoid Soldier: 10
Sectoid Navigator: 12
Sectoid Medic: 14
Sectoid Engineer: 16
Sectoid Leader: 20
Sectoid Commander: 25
Snakeman Soldier: 15
Snakeman Navigator: 17
Snakeman Engineer: 20
Snakeman Leader: 28
Snakeman Commander: 36
Ethereal Soldier: 20
Ethereal Leader: 30
Ethereal Commander: 40
Muton Soldier: 15
Muton Navigator: 17
Muton Engineer: 19
Reaper: 25
Chrysallid: 25
Silacoid: 20
Celatid: 20
Sectopod: 30
Cyberdisc: 20
Zombie: 18

Aliens Captured:
Floater Soldier: 24
Floater Navigator: 28
Floater Medic: 32
Floater Engineer: 36
Floater Leader: 50
Floater Commander: 70
Sectoid Soldier: 20
Sectoid Navigator: 24
Sectoid Medic: 28
Sectoid Engineer: 32
Sectoid Leader: 40
Sectoid Commander: 50
Snakeman Soldier: 30
Snakeman Navigator: 34
Snakeman Engineer: 40
Snakeman Leader: 56
Snakeman Commander: 72
Ethereal Soldier: 40
Ethereal Leader: 60
Ethereal Commander: 80
Muton Soldier: 30
Muton Navigator: 34
Muton Engineer: 38
Reaper: 50
Chrysallid: 50
Silacoid: 40
Celatid: 40
Sectopod: 60
Cyberdisc: 40

UFO Recovery:
Alien Alloys: 1
Elerium-115: 5 (per 50 units)
UFO Power Source: 20
UFO Navigation: 5
Alien Food: 2
Alien Reproduction: 2
Alien Entertainment: 2
Alien Surgery: 2
Examination Room: 2

Alien Artifacts Recovered:
(Artifacts that have been researched do not count)
Heavy Plasma: 5
Plasma Rifle: 4
Plasma Pistol: 3
Blaster Launcher: 5
Small Launcher: 4
Alien Grenade: 1
Mind Probe: 1
Ammunition: 1

Alien Corpses Recovered:
Sentient Race: 5
Terrorist Race: 3

Alien Base Destroyed: 500
Civilian Saved at Terror Missions: 30

Research Projects:
In ascending Order
(*Points are scored for adding entries to UFOpedia, not all that is listed can be researched per se*)
Plasma Pistol Clip: 5
Plasma Rifle Clip: 6
Heavy Plasma Clip: 7
Laser Weapons: 10
Stun Bomb: 10
Laser Pistol: 10
Laser Rifle: 10
Heavy Laser: 10
Laser Cannon: 10
Laser Defenses: 15
Tank/Laser Cannon: 15
Motion Scanner: 20
Medi-Kit: 20
Psi-Amp: 20
Plasma Pistol: 20
Alien Grenade: 20
Personal Armor: 20
Power Suit: 20
Flying Suit: 20
Plasma Rifle: 25
Mind Probe: 25
Plasma Cannon: 25
Fusion Ball Cannon: 25
Plasma Defenses: 25
Fusion Defenses: 25
Grav Shield: 25
Mind Shield: 25
Psi-Lab: 25
Hyper-Wave Decoder: 25
Hovertank/Plasma: 25
Hovertank/Launcher: 25
Heavy Plasma: 30
Small Launcher: 30
UFO Power Source: 30
UFO Navigation: 30
UFO Construction: 30
Alien Food: 30
Alien Reproduction: 30
Alien Entertainment: 30
Alien Surgery: 30
Examination Room: 30
Alien Alloys: 30
New Fighter Craft(Firestorm): 30
New Fighter-Transporter(Lightning): 30
The Ultimate Craft (Avenger): 30
Blaster Launcher: 40
Elerium-115: 40
Alien Autopsy: 50 apiece
Alien Interrogation: 50 apiece (points awarded are based on number of UFOpedia entries unlocked, if you unlock two entries with one interrogation that is 100 points, if you unlock none that is 0 points)
Alien Origins: 60
The Martian Solution: 60
Cydonia or Bust: 60

-Points:
Craft Lost:
Skyranger: -200
Interceptor: -250
Firestorm: -250
Lightning: -300
Avenger: -400


X-COM Soldier Killed/MIA: -20
HWP Destroyed: -20
Civilian Killed by Aliens: -30
Civilian Killed by X-COM: -50

UFO Flies over Earth: -1
UFO lands: -2
Alien Base Built: -50
Each Day Alien Base Operates on Earth (per base) -5
Terror Site Ignored by X-COM: -1000
Country withdraws from project: -150
Alien Harvest Mission Successful: -30
Alien Abduction Mission Successful: -50


That is a fairly exhaustive list of all scoring considerations. You should note that there are exploits that can aid against some of the real point-takers, such as ignoring a terror site. If you land and then immediately take-off from a Terror Site, you generally lose between 270 and 400 points instead of 1000 because the game only counts the 'Civilians Killed by Aliens' in that case.

In general, score affects your overall funding. The higher your score, the better. Do note, however, that if you score is below -900(Beginner), -800(Experienced), -700(Veteran), -600(Genius), or -500(Superhuman) for two months in a row you automatically lose the game. (Not to mention your funds will have really sunk by then).

Speaking of which, could someone confirm whether or not the project is cancelled if all the funding nations withdraw from the project?
Psionics? Bah! Glorified staring contest.

#2 SupSuper

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Posted 29 August 2004 - 06:42 PM

wow, biiig list there.

Speaking of which, could someone confirm whether or not the project is cancelled if all the funding nations withdraw from the project?

<{POST_SNAPBACK}>

i can confirm it. if all countries widthraw from the project, it's obvious that the project has been cancelled (no matter how much we can live without their funding) :P

edit: btw, in the research projects list, you're missing the Blaster Bomb (ammo for Blaster Launcher).

Edited by SupSuper, 29 August 2004 - 06:47 PM.

too bad, now you will never know the ancient secrets of supsupers long gone avatar ;)

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#3 Chris StarShade

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Posted 29 August 2004 - 08:47 PM

Are you sure, though? As in, have you tested it in the game?

It might meet the requirements of common sense that the project is cancelled if all funding nations withdraw. However, computers are hardly known for common sense.
Psionics? Bah! Glorified staring contest.

#4 EtherImp

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Posted 29 August 2004 - 09:42 PM

Seems this dispells the myth that killing aliens is better for your score than capturing.
Overwhelmed as one would be, placed in my position.
Such a heavy burden now to be the 'one'.
Born to bear and bring to all the details of our ending,
To write it down for all the world to see.

But I forgot my pen!

#5 Paladin

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Posted 30 August 2004 - 08:19 AM

Hey Chris!
Excelent job on those numbers!!
Where did you get them anyway?
"You're just jealous because the voices in my head only talk to me."

"I only think this stuff up ..
then I have to write it down so it doesn't corrupt the rest of my brain.. "

"There is a theory which states that if ever anyone discovers exactly what the universe is for and why it is here, it will instantly disappear and be replaced by something even more bizarre and inexplicable.
There is another which states that this has already happened.
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#6 SupSuper

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Posted 30 August 2004 - 11:54 AM

Are you sure, though?  As in, have you tested it in the game?

It might meet the requirements of common sense that the project is cancelled if all funding nations withdraw.  However, computers are hardly known for common sense.

<{POST_SNAPBACK}>

LOL. yes, i've tested it ^_^

Seems this dispells the myth that killing aliens is better for your score than capturing.

<{POST_SNAPBACK}>

but killing is more fun. it makes them scream! :P

Edited by SupSuper, 30 August 2004 - 11:55 AM.

too bad, now you will never know the ancient secrets of supsupers long gone avatar ;)

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#7 Chris StarShade

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Posted 30 August 2004 - 05:18 PM

I got it from the OSG, and yes I have noticed at least one discrepency.

<_<
It seems the game has a tendency to not be able to decide what the score deduction for losing HWPs should be. On occasion I have seen it double the penalty and I have also seen it deduct nothing for losing 3 HWPs in one mission. It is probably a glitch.
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#8 Paladin

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Posted 31 August 2004 - 06:10 AM

I confirm that, it's not constant.
"You're just jealous because the voices in my head only talk to me."

"I only think this stuff up ..
then I have to write it down so it doesn't corrupt the rest of my brain.. "

"There is a theory which states that if ever anyone discovers exactly what the universe is for and why it is here, it will instantly disappear and be replaced by something even more bizarre and inexplicable.
There is another which states that this has already happened.
-Douglas Adams (The Hitchhicker's Guide to the Galaxy)"

#9 Quantifier

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Posted 29 September 2004 - 07:06 AM

soldiers MIA cost you 20 points, but if the soldier gets killed you lose more points if he or she was somewhat experienced. every soldier has a 'killed penalty' value (for rookies its initially 20). as he or she advances in skills the number gets higher.