PeterDragon Posted November 17, 2002 Report Share Posted November 17, 2002 Ok, here are a few of the types of people that I think we will need. Please amend any others or shoot down any that we won't need. Maybe someone can quantify these better than just saying we will need them. We may already have some of these, but I figured why not just try and spell it out instead of having a few I can help posts. Not that those are bad. 1: Artists, 3d modlers2: Artists, tile and texture3: Coders4: Document person5: Story people6: Testers Again, please expand upon any such thoughts to allow for better reading / recruiting. I know there is more, but I just am not thinking of it, so instead of wasting time, I'll let others come up with them and add / append them. Link to comment Share on other sites More sharing options...
Seelie Posted November 19, 2002 Report Share Posted November 19, 2002 Well, I'm quite the slacker, but professionally I'm a copyeditor and a darn good one. Worked for years as a staffer on magazines (for McMullen Argus Publishing, I got to work on Truckin', Mini Truckin', Low Rider, Popular Hot Rodding, Splash, Hot Bike, Off-Road, and stuff like that). So I can help when you get around to the documentation. I'm also a writer, but I'm not nearly as good a technical writer as I am a copyeditor. I'd be pretty good on the story end though. And, of couse I can help testing. Even if I flake off and stop coming by the forums, go ahead a drop a line to my listed e-mail account. It's been around since before Yahoo offered e-mail, and before microsoft offered internet service, so it's really not going anywhere. But I have a habit of joining forums, then leaving after a few months. Link to comment Share on other sites More sharing options...
The Rookie with a Additude Posted November 19, 2002 Report Share Posted November 19, 2002 Can i apply for 5 and 6? Link to comment Share on other sites More sharing options...
gangsta Posted November 19, 2002 Report Share Posted November 19, 2002 Sure you can. The Remake is open to all X-Com fans. This game isn't for the programmers after all. I think everybody should have input not just us who are writing the code. Link to comment Share on other sites More sharing options...
5parrowhawk Posted November 19, 2002 Report Share Posted November 19, 2002 Actually I'm more a 3D modeller at heart than a coder. I might be doing a bit of both. Link to comment Share on other sites More sharing options...
ApOcaLyPSe_1985 Posted November 19, 2002 Report Share Posted November 19, 2002 Hey guys, You can count me in too I've heard something about Last Hope being at full strength after x-mas.I don't know if it's true cause I couldn't contact Psyguy about it.So now i'll be working both on Last Hope, Xenocide and a X-COM RPG ( Final Fantasy like ) :D Oh damn I love X-COM. Link to comment Share on other sites More sharing options...
gangsta Posted November 19, 2002 Report Share Posted November 19, 2002 Wow I didn't know you were a modeller 5parrow. You sound talented since you are good at coming up with algorithms and ideas and you know how to model. Hey in a previous post you said something about your C++ skill leaving much to be desired. Why's that? If you know how to do algorithms the rest is just syntax. I'm sure you could be a great C++ programmer from listening to you come up with the algos.. Link to comment Share on other sites More sharing options...
red knight Posted November 19, 2002 Report Share Posted November 19, 2002 If you know how to do algorithms the rest is just syntax. I'm sure you could be a great C++ programmer from listening to you come up with the algos..Thats true, the only you need is Programming experience if you have enough creative power to get an algorithm that works... (And thats prettty hard, on its own)... GrettingsRed Knight Link to comment Share on other sites More sharing options...
hippyjon Posted November 20, 2002 Report Share Posted November 20, 2002 I would love to work on the soundFX. I've been messing with sound for a few years now so i could do some freaky sh t, amospheric loops, weired alien noises, Id be lovin it. All i need is fairly detailed desciptions of a weapon/alien/whatever and i can make something up to see how you like it. I also do music but its a bit errr... avaunt gard (ie. poo) for most tastes. If not id be happy to play test. Link to comment Share on other sites More sharing options...
Guest J. J. Franzen Posted December 11, 2002 Report Share Posted December 11, 2002 Sign me up for 3D Modelling. I have several years of professional experience, and would love to be a part of a project like this. J. J. Franzen http://jjfranzen.net/ Link to comment Share on other sites More sharing options...
jfranzen Posted December 11, 2002 Report Share Posted December 11, 2002 And now I'm registered as well... J^2 Link to comment Share on other sites More sharing options...
margant Posted December 11, 2002 Report Share Posted December 11, 2002 welcome aboard Jfranzen. I have browsed your website and the surreal dude with the mask looks .. quite surreal, and scary too. There are models that we are going to use from Last Hope forum so for the mean time you might want to go there and check them out. http://www.lasthopemod.com/dboard/viewforum.php?f=3 Let me know if u have any qustions. :alienmad: :alienmad: :alienmad: Link to comment Share on other sites More sharing options...
margant Posted December 11, 2002 Report Share Posted December 11, 2002 JFranzen -you are quite a musician!I have downladed a mix (first one) and it is very nicely done. Maybe you want to do some audio as well? For say try something in the XCOM style (scary, unexpected and very creepy). Link to comment Share on other sites More sharing options...
Guest Civgod Posted December 24, 2002 Report Share Posted December 24, 2002 Hello, I am very interested in helping out on this project, kind of a jack of all trades sys admin at work, but want to get into the development process. Let me know if there is anything I can help with, I have basic programming experience, and would like to learn more if I can mentor informally with someone. I can also help with some graphics, documentation, or I can playtest for you. I'll check back here, or you can email me at civgodATemail.com. Thanks,Noah Link to comment Share on other sites More sharing options...
Guest kozhe Posted December 29, 2002 Report Share Posted December 29, 2002 I would like to do some 2d/3d work. I don´t have any kind of professional experience but i have been working on some third party 3d models for some flight simulations. Let´s kill those f***ing 3d aliens :uzzi: [email protected] CU Link to comment Share on other sites More sharing options...
Guest Bedsheet Posted December 30, 2002 Report Share Posted December 30, 2002 I'm here!! Sorry it took me so long to find this place, been a huge fan of X-com for a long time. I even ran a pen and paper rpg game based on X-com for my freinds at one point. Used the West End Games Star Wars system. I would love to help out what you guys have so far is awesome. I have no programming exp, I could help with testing and story. Let me know what you all think. Big Dave Link to comment Share on other sites More sharing options...
Guest David Posted January 1, 2003 Report Share Posted January 1, 2003 I have C programming experience and learning the C++ side of the language now, I am planning on making an xcom clone but very simple using 2d graphics. I have made a game using SDL and C but with this project of my I am going to use C++ and ClanLib. I would like to join this team for many reasons, and I will be around for awhile. So if I am accepted email me here [email protected] I am 20 years old and I have lots of time on my hands. Link to comment Share on other sites More sharing options...
gangsta Posted January 2, 2003 Report Share Posted January 2, 2003 If you know C basically to learn C++ all you do is look at iostreams, and then objects which you basically start thinking as structs with functions in them. you go from there to inheritence and polymorphism and then take a look at exception and you should mostly be caught up. I learned C++ basically in a Day that way being a former C programmer myself. Just saying that because most C++ books are at least 50% of the stuff you already did when learning C. So you can skip alot of sections. Link to comment Share on other sites More sharing options...
Guest David Posted January 2, 2003 Report Share Posted January 2, 2003 I know, I would like to know if they want/need me on the team. Link to comment Share on other sites More sharing options...
gangsta Posted January 2, 2003 Report Share Posted January 2, 2003 Sure we wouldn't mind having you on the team. just create yourself a sourceforge account and let me know. Link to comment Share on other sites More sharing options...
red knight Posted January 2, 2003 Report Share Posted January 2, 2003 If you know C basically to learn C++ all you do is look at iostreams, and then objects which you basically start thinking as structs with functions in them. you go from there to inheritence and polymorphism and then take a look at exception and you should mostly be caught up. I learned C++ basically in a Day that way being a former C programmer myself. Just saying that because most C++ books are at least 50% of the stuff you already did when learning C. So you can skip alot of sections.The hard part is to get the Object Oriented Programming philosofy and dismiss some of the clever tricks that works pretty well in C style programs, but destroy a good OOP design. Thats tricky. By the way everybody is encouraged to work on the project, just read the docs in sourceforge and pick a task... if you dont like anyone or you want to suggest something, just drop a post here or on the xenocide programmers forum and an admin of the project will open the task and appoint it to you... Just remember that right now we are concentrating on the basic classes (information pieces) to find out how they work toghether, no GUI, no OpenGL programming, just data. The same for the rest, dont expect to get a mail just find a task that you think is up to your skill and do it... Greetings Link to comment Share on other sites More sharing options...
Guest David Posted January 3, 2003 Report Share Posted January 3, 2003 Ok I made an account, I thought you needed a CVS software to link the code files am I wrong and if I am not where and what should I use for windowsxp ? Yes I agree OOP is very different but I just need to work with the code and I will catch on real fast(I hope...) Link to comment Share on other sites More sharing options...
red knight Posted January 3, 2003 Report Share Posted January 3, 2003 Ok I made an account, I thought you needed a CVS software to link the code files am I wrong and if I am not where and what should I use for windowsxp ? Yes I agree OOP is very different but I just need to work with the code and I will catch on real fast(I hope...)Yes you need a CVS client, check out the xenocide programmers forum, i had posted simple instructions to use the CVS Client from the command prompt... To how to install SSH and upload the keys to Sourceforge, take a look in the Sourceforge FAQ (think so, but its in sourceforge anyway)... GreetingsRed Knight Link to comment Share on other sites More sharing options...
gangsta Posted January 3, 2003 Report Share Posted January 3, 2003 Well if you made an account tell me what it is silly. Link to comment Share on other sites More sharing options...
muxec Posted January 3, 2003 Report Share Posted January 3, 2003 Do you need somebody (me) to translate the game to foreign languages? Link to comment Share on other sites More sharing options...
Guest David Posted January 3, 2003 Report Share Posted January 3, 2003 Sorry about that my account name is dalik Link to comment Share on other sites More sharing options...
Hellsheep Posted January 4, 2003 Report Share Posted January 4, 2003 what is 4: Document person? Why do you need 5: Story people? ufo defense had no story, but it was great sing me up for 6: Testers Link to comment Share on other sites More sharing options...
El Pollo Diablo Posted January 6, 2003 Report Share Posted January 6, 2003 I can do some 2d modeling (weapons and so forth), and also tiling and textures. So if you need help, just say the word. Link to comment Share on other sites More sharing options...
gangsta Posted January 9, 2003 Report Share Posted January 9, 2003 ok david ya added. Link to comment Share on other sites More sharing options...
SSFSX17 Posted January 10, 2003 Report Share Posted January 10, 2003 I am very good at trying to purposely stretch the limits of programs and break them. I have managed to make the X-box crash a few times, and I have also broken Windows XP Professional under some extreme conditions. I am interested in being a tester and writer. I have tested Geoscape already, and I think it would be great if the buttons would un-highlight after you click them. It would also be great if an "Are you sure?" dialog popped up after clicking on "Abandon" under "Options." Link to comment Share on other sites More sharing options...
ShadowHawk Posted January 10, 2003 Report Share Posted January 10, 2003 I am very good at trying to purposely stretch the limits of programs and break them. I have managed to make the X-box crash a few times, and I have also broken Windows XP Professional under some extreme conditions. I am interested in being a tester and writer.My XP uptime only seems to be about a week at most - I've had to restart due to nothing appearing after about that much time in roughly 9 instances. hehe I never turn my computer off...god bless college ethernet. Link to comment Share on other sites More sharing options...
Guest Jack Shot Posted January 10, 2003 Report Share Posted January 10, 2003 Dunno how the quest for people is going, but I'll volunteer for anything in areas 4,5, and 6. Link to comment Share on other sites More sharing options...
Devatar Posted January 11, 2003 Report Share Posted January 11, 2003 Hey Chicken Devil, can you do skins? I was thinking of trying to use Blender to make a few trial stuff like a ship or something, and it'd be a great help if you can help me make the skins. (I was thinking along the lines of Adobe Photoshop?) Link to comment Share on other sites More sharing options...
Maverick Posted January 12, 2003 Report Share Posted January 12, 2003 I can do 4, 5, and 6....and I can also do 2d animations (i cannot do 2d artwork). (like cut scenes). I need stuff to work with though. I can't draw my own 2d images to animate, but if you gave me say...a sectoid, I could probably get him to do the macharana....(that would take a while...and it has to be a really good sectoid) Basically what I start with is representative of what I'll end up with. lemme know. Link to comment Share on other sites More sharing options...
Fatal_Error Posted January 13, 2003 Report Share Posted January 13, 2003 hi all, i haven't played x-com for a while now but as it seems it's so good game that i just cant forget it . so i would like to add my 2 cents into this project. my most beneficial skills for this project would probably be OOP programming (Java mostly but also a bit C++ ... like one or two ActiveX controls) and C programming (excluding networking and such). i also enjoy messing around with graphics , mainly layouts. when it comes to story writing or documentation writing then im plain crap but still i have a few "good" ideas how x-com could be improved concerning tactical missions. if i can be of any assistance then plz let me know via email or this forum (jaanusDOTreismaaATsoloDOTee) Link to comment Share on other sites More sharing options...
Devatar Posted January 13, 2003 Report Share Posted January 13, 2003 Hey maverick, can you make it do the boogy? :alienlol: Link to comment Share on other sites More sharing options...
El Pollo Diablo Posted January 13, 2003 Report Share Posted January 13, 2003 Hey Chicken Devil, can you do skins? I was thinking of trying to use Blender to make a few trial stuff like a ship or something, and it'd be a great help if you can help me make the skins. (I was thinking along the lines of Adobe Photoshop?)Has been a while, but my photoshop skills will do the trick. Maybe if you give me something to work with, I can see what I still remember from last time (I used to be a texturizer for a game, but quit because of lack of serious work by developers). Link to comment Share on other sites More sharing options...
Devatar Posted January 13, 2003 Report Share Posted January 13, 2003 Oh, okie-dokie. I'm just gonna wait til our dev team wants something done, then I'll give ya a ring. :alientalk: (alien says "salamat") Link to comment Share on other sites More sharing options...
Drallop Posted February 10, 2003 Report Share Posted February 10, 2003 Dibs Tester!!! Link to comment Share on other sites More sharing options...
0rganism Posted February 10, 2003 Report Share Posted February 10, 2003 I'll volunteer for coding, testing, and/or audio development (didn't see it listed, but if there's room for a volunteer to do sound card i/f checking and maybe some recording/composing, count me in) Most of my non-HDL programming experience has been C, but I've put my time in the C++ and MASM salt mines, FWIW. Using mostly Perl and sh of late, for my current sysadmin-ish job, so I'm looking to dig my teeth into something programming-intensive again. Done some client-server network app programming, too, so I may be able to help with multiplayer tweaks. Once there's something to document, perhaps I can be of assistance there, too. Link to comment Share on other sites More sharing options...
GutterMonkey Posted February 12, 2003 Report Share Posted February 12, 2003 I'd like to volenteer for writer and beta tester. Don't know how to program, but I do understand the concepts of simulation, and grasp the mechaincs of the game reasonably well....I think... Link to comment Share on other sites More sharing options...
Extralucas Posted February 17, 2003 Report Share Posted February 17, 2003 You neeeed all of us! According to something like names generation you probably need help from all peeps around the World. There will be needed their help in making world... Xenoicide gonna take place around the whole world so you probably need info from all gathered here persons who don't now anything about coding, have to weak compsto beta test and such but still wanna help Link to comment Share on other sites More sharing options...
LeFire Posted February 20, 2003 Report Share Posted February 20, 2003 I volunteer as an ex-military "consultant". Admit that I don't know a shred of programming, but do know (and experienced in 1st person... that's the key) actual real-life military weapons and tactics. Will be at Sydney University as of tommorrow, so if any of you guys need some first-hand military info, just drop an email to [email protected] (with XCOM remake in the subject line) and I'll get back to you pronto. Link to comment Share on other sites More sharing options...
Xracer Posted February 21, 2003 Report Share Posted February 21, 2003 Hey there crazy peoplecould u tell me if you are still looking for helpers I could work in field 4, 5, 6.Pretty decent with software testing no prof. skills anyway if you still need help i'll be here Also if you are planning to put this into other languages I can translate to Spanish my e-mail [email protected] Link to comment Share on other sites More sharing options...
Maverick Posted February 21, 2003 Report Share Posted February 21, 2003 Just keep active in the forums and keep an eye out when people have stuff to do...we're always open to people stepping to in help...a word of warning IT'S ADDICTIVE!!!! You'll probably lose your house, your job, your wife...family and friends...but we'll have a kick donkey game!!! OK, maybe not that bad, but you do find yourself spending all the time you can afford to working on the project. Link to comment Share on other sites More sharing options...
Xracer Posted February 21, 2003 Report Share Posted February 21, 2003 You'll probably lose your house, your job, your wife...family and friends...but we'll have a kick donkey game!!! Ok I can live with that bye bye everything As long as i have the game just waiting to kill those damn aliens :plasma: anyway i'll stick around to see what you guys are up to if you need a hand where is that Muton :flame: :alientalk: burn burn!!!!!! Link to comment Share on other sites More sharing options...
red knight Posted February 22, 2003 Report Share Posted February 22, 2003 I volunteer as an ex-military "consultant". Admit that I don't know a shred of programming, but do know (and experienced in 1st person... that's the key) actual real-life military weapons and tactics. Will be at Sydney University as of tommorrow, so if any of you guys need some first-hand military info, just drop an email to [email protected] (with XCOM remake in the subject line) and I'll get back to you pronto.Welcome to you all... Well the AI Programmers eventually will find helpful descriptions of how to flag specific topographys with internal names to find places to hide, ambush and specific tasks... the same for accomplish group mission objectives, specific tactics, etc... A document (not too verbose) of what programmers need to know to code patterns like ambush, hide, seek and destroy, exploring, etc will be very useful... Can you handle that?? Of course, you can handle it, the question should be: Are you willing to handle it? GreetingsRed Knight Link to comment Share on other sites More sharing options...
GutterMonkey Posted February 22, 2003 Report Share Posted February 22, 2003 Hello, I would like to help in any way that I can, but I don't know how to go about it. I think the areas where I'd be best suited to help would be, Writeing - manuals, UFOpedia, background fiction, etc... Testing - well let's be honest, who doesn't want to be involved with testing? Brain storming - well I hope I'd be helpful here, but I can really only come up with basic game mechanics, not how to implement them, beacuse alas I cannot program And possibly art, for some of the simpler requirements. Anyhow, I'd like to know how I can get into regular contact with the people who I'd need to see in order to lend my time and effort. Link to comment Share on other sites More sharing options...
Maverick Posted February 22, 2003 Report Share Posted February 22, 2003 Well, you're already in the right place. This is where you need to be as this is where the most amount of our time and energy is spent discussing things. Keep active around here and you'll fall in and get moving. Link to comment Share on other sites More sharing options...
LeFire Posted February 28, 2003 Report Share Posted February 28, 2003 Sounds great, Red Knight... But a big problem just cropped up. In Sydney University, internet access is kinda limited and very expensive. Besides, I just received my first semester timetable. Best estimate I can give for the document that you are suggesting is probably only in June/July. Sorry man... Link to comment Share on other sites More sharing options...
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