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XCOMUFO & Xenocide

Resignation Communication


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Dear Members of the whole Xenocide Community,

 

I would like to make official a news that I was recently communicated. Mamutas (Vlad Judys) our former Senior Member has asked me to remove him from the development team of Xenocide.

 

Where is the catch you might think? Well I would like all of you join me in my congratulations to him as he has accepted a job position in EA Florida, so he will be making games for a living.

 

So unless our good people of Electronic Arts let him come back and help us, he will be there watching ;).

 

:master: All hail The Great Mamutas!!! :master:

 

Greetings

Red Knight

Edited by red knight
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Guest Azrael

Dammit RK, I thought YOU were resignating :P

Good luck Mamutas, we'll miss you here :), and I hope you help EA make some good games, they sure need the help ;)

 

Best of luck!

 

edit: *bows to the great Mamutas :master: *

Edited by Azrael
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Those that know me, say that I am very stuborn... I need more than a work, a girlfriend, a life and extra stuff to make me resign from something that I really enjoy doing ;)... BTW I will see Xenocide complete, even if that means that it will be the last thing I will do.

 

Xenocide 2050, COOL :D (Full Reality instead of Full 3D )

 

Greetings

Red Knight

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Ok... I guess that you cant proofread my posts ;). Proofreading team, dont you have anything more important to do than proofread my posts :Poke:

 

:JK:

 

Greetings

Red Knight

Edited by red knight
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Guest Azrael
Ok... I guess that you cant proofread my posts ;). Proofreading team, dont you have anything more important to do than proofread my posts  :Poke: 

 

:JK:

 

Greetings

Red Knight

 

I wasn't, I was merely calling you stubborn, as per request :P

 

Those that know me, say that I am very stuborn...

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Hi everyone,

 

Red Knight can make a catchy announcements for sure! :Speach:

 

Thank you everyone for all your congratulations, nice words and friendly fuzzy names you gave me! I love you all!

 

Well, back to the topic now.

As, you all now know I got the job in EA Tiburon Studio in Orlando, FL. I can definitely can consider myself lucky, cause I would laugh at anyone who would tell me such thing a few months ago. But, besides the luck, there were many positive factors that determined the outcome. I am very excited and nervous now, but I believe that all the things will work out.

 

I sure should have said something earlier, but I am now in the middle of the turmoil I had thrown myself into: all the move preparation and new housing searches sounds much easier than they really are. I will try to keep some sort of blog here, for all your info craving, but I can't promise to do that regularly.

 

One thing, I want to mention for all envious here. As nice as all that sounds, it cost me quite a lot to make a decision to accept this position. With all positives and negatives together, I myself think, that the man who made the decision got to be either really crazy or really crazy. <_<

 

As far as my relation with the project goes, I am currently withdrawing myself from it and removing all the references to it from my accounts (btw, RK, Micah or Stewart, could you remove me from SourceForge Xenocide project roster?). I am doing that due to agreement I will be signing, that basically says that 'all your bases now belongs to EA'. There are a few loopholes, that would allow me to work on outside project, but I would rather exploit them later, then now.

 

I guess that is what I wanted to post at first. If you have some questions or something - please, go ask!

 

Regards,

mamutas

 

P.S. EA studio in Florida hires masses and masses of new employees. Anyone wants to try his or her luck?

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Great job Mam, let us know when you start work on Battlefield:Xenocide!
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  • 1 month later...

Thanks guys. Yeah, I am teaching'em here how to make a good games and how to run a good project on example of Xenocide. :D

But seriously, there is a lot to learn for now, although there a few things I could teach them myself.

Today, for example, I was invited to test Madden 2006 UI. The thing looks awesome overall, but there were a few things I pointed up as a possible improvements - let see if they make it into the final cut.

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  • 2 weeks later...
Oh crap and on the other hand, congrats! A backstep for the xenocide project but a massive leap forward for your career. It would be so cool to be a game programmer or designer. I know I don't have the brains to do that but you do! Don't you be nervous, you have talent. Just use it ;)
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