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Twilight Of Xcomutil


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#1 stjones

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Posted 09 January 2007 - 02:42 PM

I started playing World of Warcraft in February 2005 and still play it every chance I get, often with my two sons. At work, I have been busier than I have been in many years and recently achieved the title of Master Inventor at IBM because of my many patent filings.

Every new version of XcomUtil has been the result of two simultaneous factors: I get ideas by playing Xcom AND I need a creative outlet that work does not provide. Neither of these things have occurred in almost two years.

The last version of XcomUtil was released 30 March 2005. I have not played Xcom since I tested that version because I have been playing WoW. I have not needed a creative outlet at home since I became a member of IBM's Invention Evaluation Board in June 2004.

At this point, it is fair to say that it is unlikely that there will be any new versions of XcomUtil, except to fix bugs such as the one I just saw reported here about problems using XCOPY in my .BAT files.

Working on XcomUtil since its first version in March 1995 has been one of the greatest joys of my life. Through it I have met a lot of great people and I hope I have made a lot of people happy. However, all things have an end and I think it is very near the end of XcomUtil.

Thank you all.

Scott
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#2 Tsereve

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Posted 09 January 2007 - 06:59 PM

Regardless of whether or not you continue XcomUtil, the work you have already done has become legendary. Good luck with your current occupations!
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#3 NKF

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Posted 10 January 2007 - 12:54 AM

Scott, though I've only used it for some rather oddball reasons (well, not really oddball per-se, but rather for understanding the game better) these past few years, XComutil has certainly been an experience. This fan thanks you.

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#4 Hobbes

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Posted 11 January 2007 - 04:10 PM

Scott,

Thanks very much for all the work you placed into XComUtil. And good luck for all your other projects :)

André

#5 gufu

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Posted 11 January 2007 - 08:53 PM

Um... thank you?
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#6 Pi Masta

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Posted 11 January 2007 - 09:11 PM

Sad to hear this, I just downloaded the program a week ago and played with it. Awesome work, I salute you.

#7 Guest_Azrael_*

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Posted 12 January 2007 - 10:54 AM

Um... thank you?

Yes gufu, very good, it's 'thank you'.

Thanks for all the work, Scott :)

#8 gufu

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Posted 12 January 2007 - 03:23 PM

I never used the thing -because it was DOS-based :(
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#9 NKF

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Posted 12 January 2007 - 05:05 PM

You'd be surprised at how useful some dos-based programs can be in general.

Even with XP, you've still got a command prompt console that mimics the old Dos interface, but underneath uses the XP Kernel to do all its magic. (start>run>cmd )

In fact, there are also a lot of "console" programs that are really Windows program that need to be run through the console the same way Dos programs were run.

The only time XComutil needs to be run through the console is for using its powerful command line functions. Otherwise, it runs in the background and doesn't need too much user intervention.

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#10 Tsereve

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Posted 12 January 2007 - 07:12 PM

Either way, you can just use XCOMSHEL to easily access the most basic or useful Util functions.
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Take one more step, and I swear, I will kill you so hard you will die to death.

#11 Zombie

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Posted 12 January 2007 - 10:29 PM

Thanks for XcomUtil Scott! I think we all can agree it is a editor by which all other editors are judged. :)

This may be a dumb question, but would you consider releasing the source code? I'm sure some budding programmers would be able to fix those bugs or even modify it to be even better. =b

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A few dozen make a better case for refining that third decimal place.
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of corpses, data points, and trials, but from the top - I'll see for miles!


#12 BladeFireLight

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Posted 13 January 2007 - 02:02 PM

Thanks for all the hard work scott.

I find my self in the oposite position. My creative outlet at work has just winded down and games I got for christmass have already been beaten and are not replayable (and I refused to play any MMORPG) so I'm starting to play x-com once again. and the first thing that comes to mind is what utilities I want to make.

Perhaps I can submit some fixes for xcomutil and some suplemental utils that use your hook's.

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#13 wiequadrat

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Posted 17 January 2007 - 07:57 PM

i played xcom tftd long time ago, and now i played it again because of your xcom util. many thanks to you. it's like a dream come true with all the feature in xcom util.

#14 Blehm 98

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Posted 19 January 2007 - 11:23 PM

Alas, the Plague has claimed yet another victim. I never believed it would spread very much beyond the FPS world however. apparantly Xcom has been afflicted with it as well

much too bad, but thanks for what already exists anyway... xcomutil is teh rocks
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#15 Kratos

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Posted 21 January 2007 - 06:51 PM

Sorry to hear it came to an end. Thank you for all it's precious value to an x-com fan. :)