Jonaleth Irenicus Posted March 8, 2004 Report Share Posted March 8, 2004 I know that these situations almost always cause the agent to be M.I.A.: -Getting zombified by a tentaculat.-Getting stunned while under alien control.-Be out of the craft when mission is aborted.-Be under alien control when the mission finishes. The thing is, I was on this terror mission (mixed one, triscences and bio drones galore!), an aquatoid stunned one of my soldiers, and I said what the heck, but when I finished the mission, that agent was M.I.A. I had to load and wake him up before killing the last alien. I distinctly remember missions where several of my men would be stunned but not be counted as M.I.A. at the end of mission. Is there a % calculation involved here? Link to comment Share on other sites More sharing options...
Yoni Posted March 17, 2004 Report Share Posted March 17, 2004 I was in the second part of an alien colony a while ago and I lost two of my good soldiers cause they were stunned at the end of the mission. :crying: I had killed everyone of the aliens and they counted as missing in action. I had left them lying on the floor stunned cause I didn't have medkits yet. It's probably some bug Link to comment Share on other sites More sharing options...
Lobster Dan Posted February 23, 2006 Report Share Posted February 23, 2006 I was in the second part of an alien colony a while ago and I lost two of my good soldiers cause they were stunned at the end of the mission. :crying: I had killed everyone of the aliens and they counted as missing in action. I had left them lying on the floor stunned cause I didn't have medkits yet. It's probably some bug <{POST_SNAPBACK}> There is indeed a bug in two-part missions in which you cannot save aquanauts who are stunned in the second part. I once dumped over two medkits worth of stimulant into one of my valued aquanauts but he would not wake up! :-( I don't see MIA for zombie-fied or stunned-while-controlled aquanauts, though. Xcomutil changes some of this logic, too, in ways that I can't always comprehend. So that could explain differences in what we see. Link to comment Share on other sites More sharing options...
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