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XCOMUFO & Xenocide

Waking Uncounscius Reapers


StaR

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Ive had this problem several times: A reaper terrorist gets shot but doesnt die (no death sound = uncounscius) and I dont want that stupid creature in my alien containment :whatwhat: :whatwhat: ... So i do what i usually do when that happens, wake it up with stumulant and kill it :uzzi: ... BUT the big creature wont wake up! used 8 medikits so far and happened like 5 times, im not sure where my soldiers have to stand to apply stimulant but i did it in all the spaces and i was careful to put my people looking at different directions (not to eachother) so i dont stimulate my own guys :wave:
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Guest stewart
You can not "wake" 2x2 creatures with medi-kits. You have to be able to "see" them on the ground in the inventory screen for this kind of interaction. Ditto for civilians, though they are 1x1, they don't show up on the inventory screen.
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Does this mean that once I get a Reaper Terrorist in my alien containment, I can't get rid of it? Even after I am done researching it?

I just picked one up, on accident, on my last terror mission.

 

If so, that seems pretty stupid. What if I want to make room for other aliens? I'd just kill the alien, not like it has feelings or something, but can I?

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Guest stewart
Does this mean that once I get a Reaper Terrorist in my alien containment, I can't get rid of it? Even after I am done researching it?

I just picked one up, on accident, on my last terror mission.

 

If so, that seems pretty stupid. What if I want to make room for other aliens? I'd just kill the alien, not like it has feelings or something, but can I?

Even if you've already researched Reaper you can research it again. You gain nothing except AC space; it sucks but there you go.

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  • 4 weeks later...
According to USG or something else (cos im not sure what was it) one alien race and rank is one AC space. You can get 100 Reapers but they will still occupy one AC space. Capturing 'em shouldn't be so painfull for ya...
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