cant...hold... on... time... too... fast...
Posted 03 October 2002 - 07:12 AM
however, im in a jam, it seems that the game "time" runs waaaay too fast for me to handle... 5 seconds tick way too quickly, same for the others... now, naturaly, im guessing its because my cpu's too fast, and the lazy programmers never included an internal clock(anyone ever played wacky wheels? apogee rocks, you can play the damn thing on anything).
so, anyone have a solution? i tried cpu kill, but the problem is that while i "can" slow down time, the entire game gets slowed down along with it... which is a total bitch... i need something that will emulate a 486 clocking, rather then slow down the entire computer by giving him consuming tesks...
Posted 03 October 2002 - 11:44 PM
Posted 04 October 2002 - 05:36 PM
a)using a wonderful program called turbo, i managed to slowdown the computer to the EXACT same speed as a 486... but the sound card emulation was crappy as heck(you know how it is with today's soundcards... makers dont give a crap about the old games, so they give a so so sound blaster 16 emulation)...
b)after careful checking, i realized my old 486 was simply missing a few cables... hooked him up, gave it a few checks, and it works great! just think: a 486,with, i think, 100mhz, a 2 gb hd, and 16mb memory... and a sound blaster pro! man, i missed that sound blaster... so now, im working on playing x-com again, star control 2, and lords of the realm....
anyway, i recommend the turbo program, its quite good.
Posted 20 November 2002 - 06:13 PM