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Weapon Equip Graphics


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#1 Darkhomb

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Posted 29 December 2007 - 04:03 PM

Figure I will make a separate thread for this, I will start rendering and adding the weapons we currently have to the equip graphics once I get my nice new 3D Max 2008 installed.

Edited by Darkhomb, 29 December 2007 - 04:07 PM.


#2 Darkhomb

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Posted 30 December 2007 - 01:48 AM

First start up. However I can not test this, dteviot, Can you please change the code as we discused earlier, I have increased the size x2. Or if we do not want to add this to svn yet please show me where I can change it myself.
Thanks

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Edited by Darkhomb, 30 December 2007 - 10:02 PM.


#3 dteviot

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Posted 30 December 2007 - 12:59 PM

First start up. However I can not test this, dteviot, Can you please change the code as we discused earlier, I have increased the size x2. Or if we do not want to add this to svn yet please show me where I can change it myself.
Thanks

I haven't tested this (I'm not at home at the moment)
But file Source\Model\StaticData\Items\CarryInfo.cs.
Line 63 goes
const int cellSize   = 32;
change 32 to 64 (or whatever size you're using.)
Saving the world from the scum of the universe is hard work. Especially when you have to create the scum to begin with.

#4 Darkhomb

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Posted 30 December 2007 - 01:36 PM

That works thanks, however I am going to work on the background now, needs to be a little lighter to make the dark weapons (pistol) pop out alittle and will do the changes we talked about (font) etc

#5 Darkhomb

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Posted 30 December 2007 - 04:45 PM

New background, not finished.However please comment likes, dislikes.

Edit, fixed cells

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Edited by Darkhomb, 30 December 2007 - 09:49 PM.


#6 kafros

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Posted 30 December 2007 - 05:43 PM

New background, not finished, I need to redo the cells and line them up. However please comment likes, dislikes.

+ Cell Descriptions (torso, belt etc)
- Cloudy background (giant xeno logo instread?)

#7 Darkhomb

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Posted 30 December 2007 - 06:00 PM

New background, not finished, I need to redo the cells and line them up. However please comment likes, dislikes.

+ Cell Descriptions (torso, belt etc)
- Cloudy background (giant xeno logo instead?)



Cell descriptions will not longer be in the background, it will be text from the game for translation purposes. I'll try xeno logo and post it up, i didn't like it with items covering it up.

Edited by Darkhomb, 30 December 2007 - 06:01 PM.


#8 Darkhomb

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Posted 30 December 2007 - 09:45 PM

Fixed cells, perfect 40x40 with 1 pixel border. Also the female is no longer part of the background (added for show purposes) but will be added by the game when we are able to have diffrent people.

#9 Darkhomb

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Posted 09 January 2008 - 05:08 PM

New equip background.

Stun launcher is set to a 2x2 box, I changed this to 2x3

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Edited by Darkhomb, 09 January 2008 - 07:05 PM.