
Perhaps an 'unselect' key could be used, or the system like in Apoc?
Posted 09 July 2003 - 02:03 PM
Posted 09 July 2003 - 02:15 PM
Yeah, how many times have I moved a soldier to a stupid place due to a) lagHas there already been given thought to the soldier selection in the battlescape? 'Cause in the first Xcom (and the second) you had to click on a soldier to get that one selected, but if you misclicked your currently selected soldier would walk to that point, what in some cases would be the last you wanted
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Perhaps an 'unselect' key could be used, or the system like in Apoc?
Posted 09 July 2003 - 02:45 PM
Posted 09 July 2003 - 03:00 PM
Interesting.... Shame the silly game wont work for me!In Apoc your soldiers are grouped in 'squads' (1 through... 6 I believe), with a max of 6 (or was it eight
) soldiers per squad. You could select your soldiers by clicking on the image of a squad in the taskbar(every soldier in that squad selected) or on the image of one soldier (only that soldier selected)
Well, right-click is also used to open doors, or is that not any more? But I guess that wouldn't really matter, only when soldier A is standing in front of a door you DON't want to open and try to select soldier B but miss...
Posted 09 July 2003 - 03:07 PM
FINALLY, someone noticed :QUOTE (j'ordos @ Jul 9 2003, 11:51 PM)
What is it with you and the hammer emote?
Posted 09 July 2003 - 05:56 PM
Posted 09 July 2003 - 07:51 PM
Posted 09 July 2003 - 11:38 PM
Ive been noticing for ages, but never got round to asking you.FINALLY, someone noticed :What is it with you and the hammer emote?
:
Posted 10 July 2003 - 09:24 PM
Or we can change cursor depending on what it points:Another possibility I just thought of:
-to select a soldier you leftclick once,
-to move him/her you have to double leftclick where you want him, single click wouldn't do anything unless you clicked on another soldier, then that one would be selected,
-opening doors is still rightclick
-shooting is still leftclick
Posted 11 July 2003 - 12:05 AM
Im not sure that would help much. I think its a matter of mis-clicking, not not knowing where to click.Or we can change cursor depending on what it points:
if it points to a walkable area - it is a normal shape or shape of feet
if it points to a selectable unit - it is some sort of selection marker
if it points to an alien - it is a target.
Posted 11 July 2003 - 03:35 AM
Edited by j'ordos, 11 July 2003 - 03:37 AM.
Posted 11 July 2003 - 06:35 AM
Posted 11 July 2003 - 07:13 AM
Posted 11 July 2003 - 08:13 AM
Edited by mikker, 11 July 2003 - 08:15 AM.
the truth about scientologySome people say that dreams are a portal to the subconscious. If that is so, I am a very disturbed person.
Posted 11 July 2003 - 08:20 AM
Posted 11 July 2003 - 09:08 AM
Posted 11 July 2003 - 09:29 AM
Posted 11 July 2003 - 10:41 AM
Posted 11 July 2003 - 11:22 AM
Edited by mikker, 11 July 2003 - 11:22 AM.
the truth about scientologySome people say that dreams are a portal to the subconscious. If that is so, I am a very disturbed person.
Posted 11 July 2003 - 11:29 AM
Posted 11 July 2003 - 06:38 PM
I agree mostly with what u have said, I have a few opinions thoFire commands should be like in X-com...
so like this
My vote is 4 nothing, but it doesn't matter really I spose. Just takes up an unnecessary mouse btn.1)selecting/unselecting,
select: left click
unselect: left click on nothing
I really think there should be a mouse btn 4 this, it is one of the main things I do. I also think it should have a priority btn, meaning it should be only one mouse btn not a double click. Right click would be fine I guess2)looking around
i don't know....
I think it should be RMB, but with a double click, so 1 click turns u that way, and the second moves u.4)walking (running/crawling/stealth...?)
right-click
Sounds good5)firing (possibly dual?; also mind control/reading, motion tracking, throwing...)
first selection like in X-com, then right-click.
Ditto6)kneeling?
checkbox, you can check run, walk, kneel (walk when moving), crawl
Got no prob with that also7)up/down elevator (right-click on a diffrent elevation of the elevator, like in X-com. )
Posted 18 July 2003 - 01:37 PM
Posted 18 July 2003 - 01:45 PM
Posted 18 July 2003 - 03:23 PM