mamutas Posted July 31, 2003 Report Share Posted July 31, 2003 I am playing at level 4. I have my first base at 2400 defense level. Is it enough? I have never had any attacks on my bases yet and it is already a May outside... Do you see something wrong? Link to comment Share on other sites More sharing options...
j'ordos Posted July 31, 2003 Report Share Posted July 31, 2003 Here's a thread you might find useful : http://www.xcomufo.com/forums//index.php?showtopic=7 Link to comment Share on other sites More sharing options...
mamutas Posted August 1, 2003 Author Report Share Posted August 1, 2003 OK. I got it. Five Fusion Ball defense and a gravi shield if you do not anyone coming. Thanks Link to comment Share on other sites More sharing options...
[stewart] Posted August 1, 2003 Report Share Posted August 1, 2003 Statistically there's still a chance you will be invaded, but as I said after litterally one kilo-attempt, none yet. On the other hand it's really annoying because the attempts never stop. Although . . . . The Avenger flys faster than a battleship. Maybe once they have your number if you can shoot down their attempts they "MIGHT" give-up. Let us know. Link to comment Share on other sites More sharing options...
mamutas Posted August 1, 2003 Author Report Share Posted August 1, 2003 The thing is that I has never been attacked yet. And I just was wondering whether it is worth to spend all those money on defense if they do not attack bases... Link to comment Share on other sites More sharing options...
[dipstick] Posted August 2, 2003 Report Share Posted August 2, 2003 But do you want to take that chance, and them to wipe the floor of your nice base with human blood??? Link to comment Share on other sites More sharing options...
miceless Posted August 2, 2003 Report Share Posted August 2, 2003 Depends on the difficulty level and how well you shoot down scouts. Also, its rarely money I am short of. Link to comment Share on other sites More sharing options...
Mark0 Posted August 2, 2003 Report Share Posted August 2, 2003 i think if you let them come in once it will take soem time to come back for an other raid. i allways have put grav shield +4 fusion and its enaugh for defence ..3-4 shots of fusion ship is destroyed. but when this happen like Stew said. IT NEVER STOPS.Once i had my base was allways underattack. ships destroyed ,they come again. they never stop until they passs your defence. i say let them come whenever they want. they will get in get and they will have a lesson for a couple of months. Link to comment Share on other sites More sharing options...
[stewart] Posted August 2, 2003 Report Share Posted August 2, 2003 The thing is that I has never been attacked yet. And I just was wondering whether it is worth to spend all those money on defense if they do not attack bases...IF you're running into money problems you may want to read this. Link to comment Share on other sites More sharing options...
miceless Posted August 3, 2003 Report Share Posted August 3, 2003 Yeah, make those useless engineers do something useful! IF you are really short of money (and dont mind sorta cheating) then you can implement the transfer trick too. I dont do that though. Link to comment Share on other sites More sharing options...
mamutas Posted August 4, 2003 Author Report Share Posted August 4, 2003 Thanks for advice. I am going to put 4 FB + gravyshield (when I research them) and see how did they like it. If they will like to bump into them all the time, then I will remove my defense when it will become to annoying. Thanks again. Link to comment Share on other sites More sharing options...
[stewart] Posted August 4, 2003 Report Share Posted August 4, 2003 Your best defensive facility are 5 squares of dirt. Link to comment Share on other sites More sharing options...
j'ordos Posted August 5, 2003 Report Share Posted August 5, 2003 It is?? How do you create those then? By shooting the ceiling? Didn't know about that one(I'm not being sarcastic here) Link to comment Share on other sites More sharing options...
[stewart] Posted August 5, 2003 Report Share Posted August 5, 2003 By leaving them alone and never build there. If you have no hangar then you only need one square.One hangar means three squares.Most people have tow or three hangars and for that you need 5 squares. Of course this assumes the lift connects to one of the hangars and that you are not exploiting the disjoint base bug. But anyway giving 1,000,000 post sounds pretty good don't you think? Link to comment Share on other sites More sharing options...
j'ordos Posted August 5, 2003 Report Share Posted August 5, 2003 Ah, now I see what you meant. Indeed, that's a good way to defend the base.But anyway giving 1,000,000 post sounds pretty good don't you think? hmm... Link to comment Share on other sites More sharing options...
mamutas Posted August 5, 2003 Author Report Share Posted August 5, 2003 By leaving them alone and never build there. If you have no hangar then you only need one square.One hangar means three squares.Most people have tow or three hangars and for that you need 5 squares. Of course this assumes the lift connects to one of the hangars and that you are not exploiting the disjoint base bug. But anyway giving 1,000,000 post sounds pretty good don't you think?umm, i did not get it. could you explain, please? Link to comment Share on other sites More sharing options...
miceless Posted August 5, 2003 Report Share Posted August 5, 2003 *sigh* Link to comment Share on other sites More sharing options...
j'ordos Posted August 5, 2003 Report Share Posted August 5, 2003 Set up your base like this : HH0000HH00000A00000*0000****** 0=nothing(dirt)H=hangarA=access lift*=other facilities This is just an example, the aliens can only enter through your Hangar and Access Lift, and there's only one way from there into your base... Link to comment Share on other sites More sharing options...
mamutas Posted August 5, 2003 Author Report Share Posted August 5, 2003 well, i got that, duh!i did not get those squares and dirt... Link to comment Share on other sites More sharing options...
mikker Posted August 6, 2003 Report Share Posted August 6, 2003 (edited) Just build 3-4 fusion (forgot name) defences, and a gravity shield. 2-4 hits does the job, and you got 6-7 shots! Edited August 6, 2003 by mikker Link to comment Share on other sites More sharing options...
[stewart] Posted August 6, 2003 Report Share Posted August 6, 2003 Each "square" in this case is the place were you can place a facility. Don't think square; forget square. Ehem The best facility for defending the base is 5 "dirt" facilities. Surround your hangars and lift with them. The problem with 4+ fusion balls and grav shield believe-it-or-not is . . . . that they work! You will get SO MANY invasion in will annoy the fvcking he11 out of you! Link to comment Share on other sites More sharing options...
miceless Posted August 6, 2003 Report Share Posted August 6, 2003 But its fun to watch the battleships getting shot down one after the other until the end of time. Link to comment Share on other sites More sharing options...
j'ordos Posted August 6, 2003 Report Share Posted August 6, 2003 No, after a while it's not anymore, believe me. Xcom Base under attack! Fusion Ball Defences firing...missed!Fusion Ball Defences firing...hit!Fusion Ball Defences firing...missed!Fusion Ball Defences firing...missed!Fusion Ball Defences firing...missed!Fusion Ball Defences firing...missed!Fusion Ball Defences firing...hit!Fusion Ball Defences firing...hit!UFO destroyed! 5 minutes later: Xcom Base under attack!Oh no, not again! Link to comment Share on other sites More sharing options...
miceless Posted August 6, 2003 Report Share Posted August 6, 2003 It only takes a few seconds, go and get a beer. Link to comment Share on other sites More sharing options...
j'ordos Posted August 6, 2003 Report Share Posted August 6, 2003 Then I'd be drunk after 10 minutes of playing Xcom... , all those Battleships trying again and again and again and again and agazzzz Link to comment Share on other sites More sharing options...
[stewart] Posted August 6, 2003 Report Share Posted August 6, 2003 With 5 fusion and one grav they NEVER get through. I used to play that way. The fact is after a while you can have multiple invasion attempts on the same base. Then when they started doing the same with your other bases . . . well . . . I'll just say I don't use 5 fusion+grav anymore and leave it at that. Link to comment Share on other sites More sharing options...
miceless Posted August 6, 2003 Report Share Posted August 6, 2003 Then I'd be drunk after 10 minutes of playing Xcom......and? With 5 fusion and one grav they NEVER get through. I used to play that way. The fact is after a while you can have multiple invasion attempts on the same base. Then when they started doing the same with your other bases . . . well . . . I'll just say I don't use 5 fusion+grav anymore and leave it at that.So you would rather spent one hundred times as long defending your base on the ground? Link to comment Share on other sites More sharing options...
NickAragua Posted October 25, 2003 Report Share Posted October 25, 2003 I tend to not spend much/any money on base defense until I have gotten fusion ball and grav shield technology. This is simply because the earlier defenses don't have the firepower to shoot down a battleship unless you build ludicrous amounts of them. When you have 2 fusion defenses and a grav shield, you get 4 shots, which is more than enough to take out a battleship. I found that about 3/4 battleships go down with just 2 fusion defenses and a grav shield - if you want extra safety, build a third one. Usually, by the time it's that late in the game that I can afford to toss about 3 mil. at building defenses, I'm not particularly itching for yet another alien attack, I just want to research that bloody avenger and Cydonia and get cracking! On the other hand, it's always fun if a bunch of aliens walk into your base and you have about 50 troops there, and they only brought like 20... Story: One time, I had a psi-training base. There were three psi-facilities there, and I'd always have a fresh batch of rookies rotating out of there every month. Well, one time, some Ethereals decided to take over the base, so they launched an assault. Needless to say, 30 t-shirt rookies armed with 10 laser rifles against Ethereals and their Sectopods: not good. After the first two turns, about half of my troops would panic or get mind controlled, and two or three got mowed down. The good news: after this mission, I knew who was going to join my elite squad at my primary base. Bad news: There were only five of them, out of six survivors. The sixth guy spent the entire time hidden in one of those "chopped off" sections of the base, panicked. Link to comment Share on other sites More sharing options...
SupSuper Posted October 25, 2003 Report Share Posted October 25, 2003 i don't bother to build defences, waste of good space. besides, the aliens never bother to raid any of my bases, although i've tried to show them where they are zillions of times like, if the aliens actually attack my base, it's much more rewarding to just kill'em in the base then have defences shooting down the ufo. simple. Link to comment Share on other sites More sharing options...
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