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XCOMUFO & Xenocide

Svn - Revision 1496


red knight

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Author: reist

Date: 07/12/2006 10:08:47 p.m.

 

Message:

 

- fixed a strange bug in viewarea(maybe?)

- structure update to generate_class.py

 

Incomplete - move screens' graphics+model to C++

- change ScreenSystem to factory

- add C++ side: ScreenBase("EmptyScreen"), PurchaseScreen, XnetScreen

 

 

Changed Paths:

 

Add: \trunk\src\xenocide\game\screenbase.h

Modify: \trunk\src\xenocide\graphics\scenes\xnetscene.h

Add: \trunk\src\xenocide\game\purchasescreen.cpp

Modify: \trunk\src\xenocide\graphics\ogrescene.h

Modify: \trunk\src\xenocide\game\xenocidegame.cpp

Add: \trunk\src\xenocide\game\xnetscreen.cpp

Modify: \trunk\scripts\generate_class.py

Add: \trunk\src\xenocide\game\purchasescreen.h

Modify: \trunk\xenocidegame\data\scripts\graphics\xnetscreen.py

Add: \trunk\src\xenocide\game\screenbase_py.cpp

Add: \trunk\src\xenocide\game\screenbase.cpp

Modify: \trunk\src\xenocide\game\screensystem.cpp

Modify: \trunk\src\xenocide\game\screensystem.h

Modify: \trunk\src\xenocide\graphics\ogrescene_py.cpp

Modify: \trunk\src\xenocide\graphics\viewarea.cpp

Modify: \trunk\xenocidegame\data\scripts\graphics\purchasescreen.py

Modify: \trunk\src\xenocide\game\screensystem_py.cpp

Modify: \trunk\projects\scons\compiler\game.scons

Modify: \trunk\projects\vs80\game\game.vcproj

Modify: \trunk\src\xenocide\graphics\screen.cpp

Add: \trunk\src\xenocide\game\xnetscreen.h

Add: \trunk\src\xenocide\game\iscreen.h

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