Hellhunter Posted February 25, 2004 Report Share Posted February 25, 2004 (edited) Hello, im new here. I was thinking about the soldier and skills stats. the aftermatch brough some new and interesting stats and skills. In the xcom1 there were 8 stats, plus 2 psi.how about new stats and etc? something like - Strenght: to carry equipment - Willpower: bravery - Resistance: Health (hit points) & Stamina (to sustain fadigue)- Reflexes: hability to avoid or counteract in alien turns- Time Units: willpower+reflexes/2 Skills:- Combat--Melee: accuracy with stun-rods, axes, 2 handed swords --Pistols: accuracy with pistols--Rifles: accuracy with rifles--Cannons: accuracy with cannons and launchers- Psi-- Psi power: raw strenght of psi-- Psi defense: defense against psi-- Psi Points: Psi points when using psi skills- Defense-- Evasion: Dodge incoming attacks (by dodging or rolling to cover)-- Speed: More speed when run or walk- Field movement-- Perception: to find enemies and stuff-- stealth: to move without be seen (ok, lots of it taken from the aftermatch, but it is just a example. could be others) and all skills and stats are raised by training and field combat. but u can choose what to train with your soldier. Maybe 3 training facilities- Psy training facility: to psi skills- body training facility: to the stats (strenght, will, reflexes, resistance)- Combat training facility: to the other skills Ok, thats my 2 cents. Hope u like. :uzzi2: :plasma: EDIT: I didnt saw the personnel and recruiting posts, sorry. can someone move this? Edited February 25, 2004 by Hellhunter Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now