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XCOMUFO & Xenocide

Odd Tatain


mikker

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I have taken a snap shot in the game. I have found some odd things, you should check.

 

The mountains look less dark at night. The white rings,

 

And the terrain seams to be acturly moving at the green rings. Try turning on 1 day in the time bar, and see for yourself.

 

 

:D And i can use it! Hurray!

odd_mountains.JPG

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Well, I'm guessing it's not totally complete yet, and that the proper light mapping hasn't been fully implemented yet, therefore causing the 'shiny' effect you see on the mountains due to bump mapping.

 

And damn you for having twice the FPS I get with an inferior card and a more bloated operating system. XP

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Well, the moving terrain, COULD be the effect of shadows, but try and look at this. The mountains are indeed shining!

 

(and if all of you already know this, feel free to delete this topic)

odd_mountains2.JPG

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I have taken a snap shot in the game. I have found some odd things, you should check.

 

The mountains look less dark at night. The white rings,

 

And the terrain seams to be acturly moving at the green rings. Try turning on 1 day in the time bar, and see for yourself.

 

 

:D And i can use it! Hurray!

Buddy you didnt installed the fonts, read the installation guide ...

 

About the lighting, i will update the lighting (added some ambient light that maybe can leverage those artifacts). When micah do the changes in the download section, will report it in this forum...

 

Greetings

Red Knight

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Well, the moving terrain, COULD be the effect of shadows, but try and look at this. The mountains are indeed shining!

 

(and if all of you already know this, feel free to delete this topic)

About that, i had streesed a little the bump mapping to let you see a little the terrain in when dark... So, at least i already knew about it...

 

Greetings

Red Knight

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