Here's what I've got so far in less than two days:
http://www.juhonkoti...persampling.jpg
http://www.juhonkoti...6xsupersamp.jpg
http://www.juhonkoti...persampling.jpg
Features:
+ Support for sphere primitives
+ Support for ambient, point and direction lights
+ Simple mirrors
+ Simple ambient, diffuse and specular ligthing materials
+ Supersampling (see the difference with 16x and without supersampling)
+ Scene definition in very simple script syntax
Here's the scene file for the demo1 images =)
eye 1 -2 5 lookat 1.5 3 0 up 0 0 1 fov 80 background 0.078 0.361 0.753 declare material ground 1 0.75 0.33 0.15 1.0 0 1 0.2 0.5 1 declare material ball1 0.5 0.45 0.35 0.07 1.0 0.8 3 0.5 0.0 1.0 declare material ball2 1 1 1 1 1.0 0.8 4 0.5 0.0 1.0 declare material ball3 0.1 0.1 0.1 1 1.0 0 1 1 0.0 1.0 declare material ball4 0.4 1 0.4 1 0.2 0.2 4 0.5 0.0 1.0 declare material ball5 0.7 1 1 1 0.3 0 4 0.5 0.0 1.0 declare material ball6 1 0.2 0.6 1 0.5 0.4 4 0.5 0.0 1.0 sphere ground 0 0 -100 99.5 sphere ball1 -1 3 1 0.4 # A sphere ball1 0 4 2 0.7 # B sphere ball2 1 5 1 0.4 # C sphere ball4 2 2 2 0.7 # D sphere ball5 3 3 1 0.4 # E sphere ball6 4 4 2 0.7 # F sphere ball3 4 1 0.2 0.8 # G sphere ball3 1 4 0.2 0.8 # H sphere ball3 1 0 0.2 0.8 # I sphere ball3 1 1 0.2 0.6 # J light 0.2 0.2 0.2 ambient light 0.8 0.8 0.8 point 0 -3 5 #V1 light 0.4 0.4 0.4 point 5 -3 5 #V2 light 0.1 0.1 0.6 point 5 -3 1
- Garo =)
Attached Files
Edited by Garo, 16 August 2005 - 02:32 PM.