So, I'm putting up my beta version of my UFO MOD. I'm still working on the item editor but the rest of it should work right. I'm wanting to make it pretty powerful, being able to edit pretty much everything about the game (I'm going to be devoting a lot of time trying to figure out the research tree). I'd like to hear what people think of the layout, of the features and also get some input on anything I might not have thought of. Thanks.
The download is:
http://www.stonepool...xcom/ufomod.zip
ps- thanks to bomb bloke and NKF for info and assistance. Also, this must be placed in your ufo.exe directory. And it only works for CE (dos version coming soon).

Ufo Mod Beta For Download
Started by
hatfarm
, Jul 13 2005 11:01 PM
6 replies to this topic
#1
Posted 13 July 2005 - 11:01 PM
#2
Posted 02 August 2005 - 06:35 PM
is it GUi oriented? or command line
Edited by Sporb, 02 August 2005 - 06:36 PM.
#3
Posted 02 August 2005 - 07:06 PM
GUI. There's a new version for download at http://www.stonepool...m/ufomod085.zip. The first non-beta version should be done soon also. Please let me know what you think. Thanks.
#4
Posted 08 August 2005 - 06:09 AM
I already tried it and i think its great !!!
User friendly and very pratical !!!
Congratulations !!!!
User friendly and very pratical !!!
Congratulations !!!!
#5
Posted 08 August 2005 - 06:34 AM
Thanks a lot.
#6
Posted 08 August 2005 - 09:08 AM
On your site I see a link to "ufomodv1.exe". Is it indeed v1.0, or just a beta release?
I will have a look at your program later, it seems promising
I will have a look at your program later, it seems promising

#7
Posted 08 August 2005 - 01:43 PM
It is 1.0 with several interesting new features

Greetings from Olav (Staff at StrategyCore, Slaughter)