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XCOMUFO & Xenocide

New Weapons


Dover

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And if you can add sprites, you can add weapons (In theory), just imagine clubbing a sectopod with a lead pipe...

 

edit by Kratos: Split topic due to off-topic behavior (self included)

Edited by Kratos
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  • 2 months later...
Oooh! Good times! Does this mean you could have a Christopher Walken looking soldier? That would kick so much donkey.

 

And if you can add sprites, you can add weapons (In theory), just imagine clubbing a sectopod with a lead pipe...

Well if you want the images to look right, you'll have to use the original xcom color palette.

Edited by Kratos
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well ... ...what do you mean?

:S

 

i dont understand what you mean with pallete...bur to Dover's post im just saying all 4 squared aliens r buggy,second if we are to make new sprites we would have to ditch aliens actually...since aliens and my aliens uses same sprites...got it?

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Xcom has its own palette, color scheme which it only supports. I was commenting on the idea of implementing new items/weapons to the game, which images need to follow the Xcom palette, else the images in-game will look funky.

 

edit: This is going off topic (which I admit contributing to), therefore I am going to split this into another topic.

 

edit2: Done

Edited by Kratos
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  • 3 months later...
There are enough colors to "make" and "replace" just about any type of weapon you can think of(within reason of course) . The color palette is a little limited. For example, you really can't make a decent-looking revolver without a LOT of work, but I'm sure it can be done.
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