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Svn - Revision 1526


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#1 red knight

red knight

    Xenocide Project Leader

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Posted 18 March 2007 - 08:21 PM

Author: dteviot
Date: 16/02/2007 11:05:59 p.m.

Message:

1. Constructors for abstract classes are protected.
2. Renamed Screen.PutAt() to AddWidget()
3. Renamed GeoTime.DisplayString to ToString()
4. Moved complex assertion checking in GeoScene to seperate, debug build only function.
5. Renaming of some event handlers.

Changed Paths:

Modify: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\MissionState.cs
Modify: \xna\trunk\Xenocide\Source\UI\Screens\BaseInfoScreen.cs
Modify: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\Craft.cs
Modify: \xna\trunk\Xenocide\Source\UI\Screens\Screen.cs
Modify: \xna\trunk\Xenocide\Source\UI\Screens\BasesScreen.cs
Modify: \xna\trunk\Xenocide\Source\Model\Geoscape\AI\InvasionTask.cs
Modify: \xna\trunk\Xenocide\Source\UI\Screens\XNetScreen.cs
Modify: \xna\trunk\Xenocide\Source\UI\Screens\LoadSaveGameScreen.cs
Modify: \xna\trunk\Xenocide\Source\UI\Scenes\Geoscape\GeoscapeScene.cs
Modify: \xna\trunk\Xenocide\Source\Model\Geoscape\GeoTime.cs
Modify: \xna\trunk\Xenocide\Source\UI\Screens\GeoscapeScreen.cs
Modify: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\Mission.cs
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