Hobbes Posted June 4, 2008 Author Report Share Posted June 4, 2008 more specifically we were wondering if tile reference numbers were being shifted around again.last time it was a bit of a pickle to clean that up. None of the reference numbers where changed as far as I recall. The main changes regard fixing Light and HE block values, plus correcting minimap images and shapes Link to comment Share on other sites More sharing options...
Popek Posted June 6, 2008 Report Share Posted June 6, 2008 thanks for the upadte nacht/hobbes things are looking good Link to comment Share on other sites More sharing options...
Kratos Posted June 18, 2008 Report Share Posted June 18, 2008 (edited) For some reason I cannot get Dawn City to work by default or with the update. I have a fresh install, so there shouldn't be any reason it can't work, unless my Linux is conflicting. edit: I found the problem. aadawntileset.lua and zzdawncitygenerator.lua have no link to each other. I have to ask why they are prefixed as 'aa' and 'zz' and have no link to each other? I have to combine them into one file in order to function properly. This might work on Windows, but other operating systems may not be as lenient. Edited June 18, 2008 by Kratos Link to comment Share on other sites More sharing options...
feliciafan89 Posted August 25, 2009 Report Share Posted August 25, 2009 These are looking good... but I couldn't help but notice that the selected unit in the screenshots was "Sdkfz I". Wasn't that a German military vehicle? Where could I find that? o.o Link to comment Share on other sites More sharing options...
bamb Posted April 5, 2010 Report Share Posted April 5, 2010 The latest version (that comes with build 1105) has some roof missing in the big pool building. We played it yesterday and otherwise all was fine. A bit open? Link to comment Share on other sites More sharing options...
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