Slaughter Posted September 10, 2003 Report Share Posted September 10, 2003 EnterTheGame will be hosting the third official UFO:Aftermath chat Thursday September 11th 2003 at 19:00 (GMT +1, CET +0). You can find more information here. The chat will be with several representatives from ALTAR Interactive (the developer), as well as one or more from Cenega (the publisher). Link to comment Share on other sites More sharing options...
Guest Jim69 Posted September 10, 2003 Report Share Posted September 10, 2003 Heh, maybe u can ask em why they releasing it in England b4 ne where else Not that I am complaining, I got it on preorder so it should be here in a couple of weeks :happybanana: Link to comment Share on other sites More sharing options...
Slaughter Posted September 11, 2003 Author Report Share Posted September 11, 2003 I'll try to get it in. The chat starts in an hour! Link to comment Share on other sites More sharing options...
Guest Jim69 Posted September 11, 2003 Report Share Posted September 11, 2003 Ask em some questions like why there is no destruction of landscape as well, I'd like 2 know why they left it out Link to comment Share on other sites More sharing options...
Slaughter Posted September 12, 2003 Author Report Share Posted September 12, 2003 http://ufoaftermath.co.uk/?c=chat&p=110903 Read the transcript there... Link to comment Share on other sites More sharing options...
[[Micah]] Posted September 12, 2003 Report Share Posted September 12, 2003 Well, there we go: [9-11]Nikua: Is there deformable terrain? Can you make craters or mow down trees as well?[9-11]Martin_ALTAR: You must make the difference between the terrain and the objects. Terrain is not destructible (no craters), while many objects are. Not trees, though. But you can destroy hedges and fences and stuff like this. Link to comment Share on other sites More sharing options...
Guest Jim69 Posted September 12, 2003 Report Share Posted September 12, 2003 Glad I got it on pre-order, can't wait now I think we should shamelessly steal some of their best idea's personally gives us a nice oppotunity to see what works and what doesn't. I'm not too keen on their base ideas personally but their catering for low spec computers is nice 2 see. Link to comment Share on other sites More sharing options...
mike[F] Posted September 16, 2003 Report Share Posted September 16, 2003 There's a UFO:AM channel on GamesNET which has one of the devteam idling in it irc://irc.gamesnet.net/ufo.am (#UFO.AM on irc.gamesnet.net) Mike Link to comment Share on other sites More sharing options...
Cpl. Facehugger Posted September 16, 2003 Report Share Posted September 16, 2003 Im not sure that I like some of their models. Specifically the giant dog monster, and the thing that looks like a big leech stuck on someone's back. Other than that, it looks really fun. Link to comment Share on other sites More sharing options...
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