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XCOMUFO & Xenocide

Svn - Revision 1525


red knight

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Author: dteviot

Date: 11/02/2007 05:07:25 a.m.

 

Message:

 

1. Now have Alien AI launching one Research Mission after another.

2. Aspect ratio now allowed for when convert position on Geoscape viewport to geoposition

3. ScreenManager is no longer a static class

4. Added Copyright notice to all Screen files

5. Removed references to "Dialog" from LoadSaveGameScreen

 

Changed Paths:

 

Modify: \xna\trunk\Xenocide\Source\UI\Screens\BaseInfoScreen.cs

Modify: \xna\trunk\Xenocide\Source\Model\Geoscape\GeoPosition.cs

Modify: \xna\trunk\Xenocide\Source\UI\Screens\StartScreen.cs

Modify: \xna\trunk\Xenocide\Source\UI\Screens\StatisticsScreen.cs

Add: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\Craft.cs

Add: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\WaitState.cs

Add: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\Mission.cs

Add: \xna\trunk\Xenocide\Source\Model\Geoscape\AI\InvasionTask.cs

Add: \xna\trunk\Xenocide\Source\Model\Geoscape\AI

Add: \xna\trunk\Xenocide\Source\Model\Geoscape\AI\Overmind.cs

Modify: \xna\trunk\Xenocide\Source\Model\GameState.cs

Modify: \xna\trunk\Xenocide\Source\UI\Screens\XNetScreen.cs

Add: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\Ufo.cs

Add: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft

Add: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\Aircraft.cs

Modify: \xna\trunk\Xenocide\Xenocide.csproj

Add: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\MoveToPositionState.cs

Modify: \xna\trunk\Xenocide\Source\UI\Screens\ScreenManager.cs

Add: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\MissionEvent.cs

Modify: \xna\trunk\Xenocide\Source\UI\Screens\BasesScreen.cs

Add: \xna\trunk\Xenocide\Source\Model\Geoscape\AI\ResearchTask.cs

Add: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\CraftState.cs

Modify: \xna\trunk\Xenocide\Source\UI\Scenes\Geoscape\GeoMarker.cs

Modify: \xna\trunk\Xenocide\Source\Xenocide.cs

Modify: \xna\trunk\Xenocide\Source\UI\Screens\Screen.cs

Modify: \xna\trunk\Xenocide\Source\UI\Screens\LoadSaveGameScreen.cs

Add: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\MissionState.cs

Modify: \xna\trunk\Xenocide\Source\UI\Screens\GeoscapeScreen.cs

Modify: \xna\trunk\Xenocide\Source\UI\Scenes\Geoscape\GeoscapeScene.cs

Modify: \xna\trunk\Xenocide\Source\Model\Geoscape\GeoData.cs

Add: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\ResearchMission.cs

Add: \xna\trunk\docs\UfoBehaviour.html

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