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New Proposed Weapon: Tasers

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#1 Sabin



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Posted 18 August 2003 - 12:34 AM

I propose a new weapon. A taser. I dislike that my primary options for taking live aliens are rather difficult to implement in some areas, and I am proposing a new weapon to counter this.

-Pistol version
-Rifle version

-Knocks out aliens or electronice security measures.(making them capturable.)
-has auto-fire, snap shots, and aimed shots.
-No ammunition required, just like lasers.
-Earth-based research.
-Ranged attack

-Not an area attack, thus unlikely to taser multible targets.
-Not too powerful
-Moderately heavy.

#2 fux0r666


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Posted 18 August 2003 - 12:43 AM

Didn't one xcom game have a dart gun with poison in it you could use after you researched some physiology?

Here I go an angry brother gonna make his move
But can I buck him in the city so I never lose?
See I'm a get him in the crowd with a couple heavies
And lay the barrel to the ground, hold the gat steady
And now I'm ready for my adversary, talk is cheap
I'm looking for a way to make a plan gonna keep it neat
So don't be telling me to get the non-violent spirit
'cause when I'm violent is the only time the devils hear it
'cause all I want to see is m****f***ing brains hanging

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#3 j'ordos


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Posted 18 August 2003 - 02:53 AM

Xcom 3 had toxiguns, I guess that's what you mean.

To make sure stun rods and small launchers won't become less useful it should be rather cumbersome. Maybe only the rifle version (2-handed), while the stun rod and small launcher are single-handed
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#4 Sabin



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Posted 18 August 2003 - 03:22 AM

But it lacks the strengths and weaknesses of the small launcher. The small launcher has an area attack, which can greatly affect the outcome between these two weapons, one being highly effective while being cumbersome, the others are the Tasers which are rather small and light in comparision, and don't need ammo.

#5 dipstick



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Posted 18 August 2003 - 04:52 AM

But what about the stun rod??

I like the idea of stun guns and stuff - maybe we can make the stun rod into a slight gun, more like the grapple in XCOM 3? I may try and incorporate that into the CT for it.
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#6 Cpl. Facehugger

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Posted 18 August 2003 - 07:12 AM

I like that.

But maby you should make the stunrod look better than the stun grapple.
And the stun rod model would need to be changed, im not sure the modelers would like their work being discarded like that.

But an early option to stun enemies at range would be much appreciated.
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#7 Adun_Toridas



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Posted 21 January 2005 - 01:10 PM

one has the laucher to stun enemies far away ...

#8 T-1



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Posted 23 January 2005 - 10:59 AM

You could make the Tazer require some research.