tstaddon Posted October 12, 2004 Report Share Posted October 12, 2004 One thing that bugged me about the original games was that whether a base was a month old or a year old, it was the same size. If you pick up scouts establishing a base and send a squad in to blitz it within a month of its establishment, the mission should be realistic: a tiny base crawling with engineers, and with much less booty than a fully operational base. Likewise, a base that's been established for more than a year could have a diverse population of "civilian" and military aliens; more machinery and more research opportunities, and be equipped with better defenses (for instance motion trackers that when activated send a squad of terrorists in your general direction). Link to comment Share on other sites More sharing options...
mikker Posted October 12, 2004 Report Share Posted October 12, 2004 I agree. It has been sugested in another topic though - look for it. Link to comment Share on other sites More sharing options...
Paladin Posted October 14, 2004 Report Share Posted October 14, 2004 Still, it'S a very nice idea Link to comment Share on other sites More sharing options...
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