red knight Posted July 15, 2006 Report Share Posted July 15, 2006 Author: garo Date: 7/6/2006 5:27:55 PM Message: FIXED: The nasty Geoposition bugADDED: Crafts landing to and from bases Changed Paths: Modify: \branches\stackless\xenocidegame\data\scripts\model\baseactor.pyModify: \branches\stackless\xenocidegame\data\scripts\model\tests\baseactor.pyModify: \branches\stackless\xenocide\src\model\geoposition.cppModify: \branches\stackless\xenocidegame\data\scripts\model\scheduler.pyModify: \branches\stackless\xenocidegame\data\scripts\model\tests\craftactor.pyModify: \branches\stackless\xenocidegame\data\scripts\model\craftactor.pyModify: \branches\stackless\xenocidegame\data\scripts\model\base.pyModify: \branches\stackless\xenocidegame\data\scripts\model\actor.pyModify: \branches\stackless\xenocide\src\model\tests\geoposition_test.cppModify: \branches\stackless\xenocide\src\model\geoposition_py.cppModify: \branches\stackless\xenocidegame\data\scripts\model\__init__.pyModify: \branches\stackless\xenocidegame\data\scripts\model\world.pyModify: \branches\stackless\xenocidegame\data\scripts\model\tests\base.pyModify: \branches\stackless\xenocidegame\data\scripts\model\tests\__init__.py Link to comment Share on other sites More sharing options...
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