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XCOMUFO & Xenocide

Slacker Scientist


mooses_an

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So one day I saw a biochemist with skill 96, thought I'll hire this John Sharpe. Well, days go on and on, but John Sharpe never arrives to my base. I was starting to think I somehow forgot to hire him. Then one day I saw the "human symbol" on Atlantis Apartments. I check my biochemist list.. I see John Sharpe there and I see his location "at Atlantis Apartments". So he thought he could just get money from me and stay home. To get the slacker working properly, I had to build another base and living quarters, then transfer him there and then back to my first base.

 

Could this be related to problems with Transtellar? They are only unfriendly to me, but Atlantis Apartments are owned by them...

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Normally that should only happen if transtellar was hostile towards you at the time of hiring the scientist, perhaps they turned to unfriendly in the meantime? Don't think transtellar owning the building has any effect on it.
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