brian-o Posted December 13, 2005 Report Share Posted December 13, 2005 the sound used to work on my ufo2000, but when ufo2000 was upgraded to a certain version like almost a year ago, I started getting this error message and the sound stopped working.. "install_mouseInitializing sound...Error Initializing sound system: Failed to init digital sound driver Failed.initvideoinitpck units" it was right about the time that the ufo2000 display was changed so that you could see a lot more of the map, the game slowed down a lot about then too and the movement animations started looking off. any ideas on how I can get the sound working again on ufo2000? I have already tried reinstalling... Link to comment Share on other sites More sharing options...
Kratos Posted December 13, 2005 Report Share Posted December 13, 2005 Does this happen in the latest beta? Getting rid of nasty bugs is a good idea. :wink1: I am not exactly sure how to fix this problem, sorry. Maybe Serge, our project leader, or somebody with helpful knowledge here can tell you. Link to comment Share on other sites More sharing options...
brian-o Posted December 13, 2005 Author Report Share Posted December 13, 2005 Does this happen in the latest beta? Getting rid of nasty bugs is a good idea. :wink1: I am not exactly sure how to fix this problem, sorry. Maybe Serge, our project leader, or somebody with helpful knowledge here can tell you.<{POST_SNAPBACK}> getting newer beta versions never fixed it, I have the version with the snakeman and floater and stuff right now.. I'm running win98 with a pentium II 266, 98 megs of ram.. but I just purchased a new computer and maybe it wont have the same problems when I install it on that one in a couple of weeks.. Link to comment Share on other sites More sharing options...
Jezulkim Posted December 13, 2005 Report Share Posted December 13, 2005 more info here: http://ufo2000.lxnt.info/mantis/view.php?id=368 and probably a solution for you. Link to comment Share on other sites More sharing options...
brian-o Posted December 13, 2005 Author Report Share Posted December 13, 2005 more info here: http://ufo2000.lxnt.info/mantis/view.php?id=368 and probably a solution for you.<{POST_SNAPBACK}> thanks! that solution gave me sound again.. however, I have a new set of error messages with that solution, yet I don't know what these errors affect.. now it says: "install_mouseInitializing sound...Loading '$(xcom)/sound/sound1.cat'loaded okLoading '$(xcom)/sound/sound2.cat'loaded okLoading '$(xcom)/sound/sample.cat'can not load, skipping.Loading '$(xcom)/sound/sample2.cat'can not load, skipping.Loading '$(xcom)/sound/sample3.cat'can not load, skipping.initvideoinitpck units" Link to comment Share on other sites More sharing options...
Blood Angel Posted December 14, 2005 Report Share Posted December 14, 2005 looks like your samples aren't working. It wouldn't cause any crashes, and if you don't notice any adverse effects on gameplay, win. Link to comment Share on other sites More sharing options...
brian-o Posted December 14, 2005 Author Report Share Posted December 14, 2005 looks like your samples aren't working. It wouldn't cause any crashes, and if you don't notice any adverse effects on gameplay, win.<{POST_SNAPBACK}> what are samples? Link to comment Share on other sites More sharing options...
Llyr Posted December 14, 2005 Report Share Posted December 14, 2005 in this context small portions of sound i'd say Link to comment Share on other sites More sharing options...
Sporb Posted December 14, 2005 Report Share Posted December 14, 2005 doesnt UFO use a single raw sample that split into smaller chunks for use in game? perhaps its bung Link to comment Share on other sites More sharing options...
Serge Posted December 15, 2005 Report Share Posted December 15, 2005 There are two different sets of sounds for x-com, one is used in dos version, another in windows version: One is:Loading '$(xcom)/sound/sound1.cat'Loading '$(xcom)/sound/sound2.cat' Another is:Loading '$(xcom)/sound/sample.cat'Loading '$(xcom)/sound/sample2.cat'Loading '$(xcom)/sound/sample3.cat' So just one of these sets needs to be loaded to have sounds in the game *.cat files are just containers for sound samples (small portions of sound) just like *.pck are containers for sprites. In ufo2000 directory you can find 'soundmap.xml', it describes contents of these cat files. Link to comment Share on other sites More sharing options...
Blood Angel Posted December 15, 2005 Report Share Posted December 15, 2005 So we will either have Sound1.cat and Sound2.cat or Sample1.cat, Sample2.cat and Sample3.cat, depending on what files we have? Link to comment Share on other sites More sharing options...
Exo2000 Posted December 20, 2005 Report Share Posted December 20, 2005 So we will either have Sound1.cat and Sound2.cat or Sample1.cat, Sample2.cat and Sample3.cat, depending on what files we have? Indeed. Link to comment Share on other sites More sharing options...
frankenberries Posted October 3, 2008 Report Share Posted October 3, 2008 I have the same problem..."Error Initializing sound system: Failed to init digital sound driver"It works on my xp machine, but when I play on my old win98 comp I get this error. And of course, the link provided which appears to contain a fix is a broken link Link to comment Share on other sites More sharing options...
Jezulkim Posted October 3, 2008 Report Share Posted October 3, 2008 Luckily, that page is archived by archive.org: http://web.archive.org/web/20060202015231/...view.php?id=368 Link to comment Share on other sites More sharing options...
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