but naively assumed it would have been fixed by 2...
I have currently in my employ 200 scientists at my original base of operations,
I thinking i would strip down & clear my tech list, decided to hire 200 more...
Well when they finally arrived JOYOUS DAY!!! now get to work boys! discover stuff!!!
as i go about merrily assigning them to their tasks, i was both surprised & confused at the -56 scientists available & 200 work space.
when i maxed out my work space, i have -256 scientists available...
then a nagging memory from Xcom 1 returned to me, @#$&^%@#$ !!!! i can't have more than 255 scientist / engineers at any one base

SON OF A BISCUIT!!!!
i just spent 12 million on new hires, just to have to sack 145 scientists, & then if i wanted the extra "5" scientists i had to have an extra lab for those 5
sigh, so i sacked 150 & now have 5 labs,
i doubt that there is a solution,
but if there is a fix for this, plz let me know :/
i cannot believe i fell for this stupid blunder again!!!