red knight Posted March 19, 2007 Report Share Posted March 19, 2007 Author: dteviot Date: 12/03/2007 05:23:12 a.m. Message: 1. Fixed bug "Dialogs seem to appear twice (read: clicking "OK" on the first "aeroscape dialog" spawns a second)"2. Added extra logging.3. Load/Save screen now available in save mode.4. Save screen now writes save game file header.4. Load/Save screen reads save game file headers. Changed Paths: Modify: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\MissionState.csModify: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\MoveToPositionState.csModify: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\InterceptCraftState.csModify: \xna\trunk\Xenocide\Xenocide.csprojAdd: \xna\trunk\Xenocide\Source\UI\Dialogs\OptionsDialog.csModify: \xna\trunk\Xenocide\Source\UI\Screens\LoadSaveGameScreen.csModify: \xna\trunk\Xenocide\Source\UI\Dialogs\MessageBoxDialog.csModify: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\Aircraft.csModify: \xna\trunk\Xenocide\Source\UI\Screens\ScreenManager.csModify: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\InBaseState.csAdd: \xna\trunk\Xenocide\Source\Utils\Util.csModify: \xna\trunk\Xenocide\Source\Model\Geoscape\GeoData.csModify: \xna\trunk\Xenocide\Source\UI\Screens\StartScreen.csModify: \xna\trunk\Xenocide\Source\UI\Screens\GeoscapeScreen.csModify: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\Ufo.cs Link to comment Share on other sites More sharing options...
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