War_Lord Posted November 19, 2002 Report Share Posted November 19, 2002 I'm happy to see we finally have a forum specifically for UFO 2000. I'll repost the first two kinds of suggested UFO 2000 rules here now: ----------------------------------------------------------------Type W1 (Specializing in "Fairness")---------------------------------------------------------------- Restricted Weapons:Maximum # Autocannons (w/HE Ammo): 2Maximum # Heavy Cannons (w/HE): 1Maximum # Grenades: 20Maximum # HE Grenades: 3 :uzzi: Un-Restricted Weapons (use as many as you like):Any regular rifle (rifle, lazer rifle, plazma rifle)Any regular pistol (pistol, lazer pistol, plasma pistol)Any hand to hand weapons. Banned Weapons:Anything not mentioned is not allowed (though I think I covered everything).---------------------------------------------------------------- And next (suggested by PeterDragon) ----------------------------------------------------------------Type-W2 (Also known as the John Woo)---------------------------------------------------------------- Restricted Weapons:Maximum # Grenades: 10 :uzzi: Un-Restricted Weapons:Any regular pistol (pistol, lazer pistol, plasma pistol)Any hand to hand weapons Banned Weapons:Anything not mentioned is not allowed as stated by War_Lord ---------------------------------------------------------------- Link to comment Share on other sites More sharing options...
PeterDragon Posted December 11, 2002 Report Share Posted December 11, 2002 ----------------------------------------------------------------Type-W3 (Also known as Scardy Cat)---------------------------------------------------------------- Restricted Weapons: :uzzi: Un-Restricted Weapons:Proximity Grenades Banned Weapons:Anything not mentioned is not allowed.---------------------------------------------------------------- Oh, this has special rules: - If a soldier is surrounded by proximity grenades, has no spaces from which to move, the soldier can no longer perform any actions and is considered dead. - Once all soldiers are considered dead, you lose. - You can not throw a grenade within the surrounding 2 spaces of a soldier or on top of the soldier, doing so means you automaticly lose. * - Any time you set off a proximity grenade with any soldier or throwing proximity grenades, you lose. *Demonstrated below. X is the soldier's position, -'s are legal spaces, +'s are illegal. ----------+-----+++---++X++---+++-----+---------- Link to comment Share on other sites More sharing options...
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