red knight Posted March 19, 2007 Report Share Posted March 19, 2007 Author: dteviot Date: 16/02/2007 11:05:59 p.m. Message: 1. Constructors for abstract classes are protected.2. Renamed Screen.PutAt() to AddWidget()3. Renamed GeoTime.DisplayString to ToString()4. Moved complex assertion checking in GeoScene to seperate, debug build only function.5. Renaming of some event handlers. Changed Paths: Modify: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\MissionState.csModify: \xna\trunk\Xenocide\Source\UI\Screens\BaseInfoScreen.csModify: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\Craft.csModify: \xna\trunk\Xenocide\Source\UI\Screens\Screen.csModify: \xna\trunk\Xenocide\Source\UI\Screens\BasesScreen.csModify: \xna\trunk\Xenocide\Source\Model\Geoscape\AI\InvasionTask.csModify: \xna\trunk\Xenocide\Source\UI\Screens\XNetScreen.csModify: \xna\trunk\Xenocide\Source\UI\Screens\LoadSaveGameScreen.csModify: \xna\trunk\Xenocide\Source\UI\Scenes\Geoscape\GeoscapeScene.csModify: \xna\trunk\Xenocide\Source\Model\Geoscape\GeoTime.csModify: \xna\trunk\Xenocide\Source\UI\Screens\GeoscapeScreen.csModify: \xna\trunk\Xenocide\Source\Model\Geoscape\Craft\Mission.cs Link to comment Share on other sites More sharing options...
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