The only use these weapons would have is against Androids
...or anything complex which contains electro-conductors. Even brass clockwork. Of course, electrotechnical devices are more vulnerable, whether electronics (as in those cyborgs) or power equipment. Microelectronics just burns under induced currents lesser than ones needed to spot-weld parts (which in turn requires lesser fields than magnetic impact extrusion of sheet metal... which is still
far below magnetocumulative generators' capabilities).
and Im sure by this time in the future they would have made the androids SAFE against magnets
!
Constant magnets have one relations to repeatable high-power magnetic pulse sources: such devices are used to make magnets. And haven't even this relation to single-use generators.

Metal screens works good against high-frequency noises and magneto-soft screens are good vs. static magnets, but it's not so easy with really strong fields. Once saturation is reached, it's non-magnetic material against excess of field (it does not react any more).
De-mag pads are very common, Im fairly sure they could strap on a guys head.
Maybe, but i just don't see how mere degauss coil can protect any conductors around it from being either deformated by field pressure or heated by induced currents, even if coil itself will not suffer the fate of
exploding wire.
Why
repetitive 100 Tesla pulse magnet is an unique device, and even then ?
is only rated for a 85 Tesla safe user operation? ? Because such field both induces great current, but also causes enormous pressure which most equipment cannot withstand without damage. Magnetic field pressure applies force to railgun's projectile, which allows acceleration greater than in traditional artillery, it also used in metal works (for pressing, impact-welding, and so on). But even those fields
are not really high. Not anywhere near 100 Tesla (megagauss). While
explosive magnetic generators (ready for mass-production, not some unique devices) are well capable to reach 20 - 30 MGs. Of course, such enormous values reached only in small area (work volume of "0.85 megagauss- safe" magnet is not room-sized either). But the same can create in greater volume lesser fields, but still stronger than in magnetic smithing devices (i.e. having considerable effect even on construction materials). Again, those EMGs are designed for specific tasks: for use in physical experiments. Note that existing EMG can have about 10% energy performance, but maximum overall energy converted and minimal size are
not important optimization parameters, as it would be in warhead EMG.
Explosive-magnetic warhead should be compared to shaped charge: both needs to reach target, and do great local damage (and cause good critical damage), thus both are usable against targets too hard for shrapnel or small charges, while not big enough to make strong local impact insignificant.
IMO: while HEAT is better against small well-armored targets, EMG should be preferred against larger targets with moderate armor and lots of high-tech internals. If target is not a little volume cram-full of important equipment and crew (like tank), thin jet of HEAT
probably will not pierce anyhing indispensable, and EMG is better against developed electrical power system (needs only to hit somewhere near cable) and able to weaken hull in a greater area. Small-to-medium UFOs from X-Com 1 matches conditions: has thin strong armor, and apparently most equipment and power network elements are placed right under skin - there's only one deck and few internal walls.
Edit: You like explaining simple things in hard ways dont you? ..Well atleast you try to support your arguements unlike SOME people on here :O!
I
knew some hints are needed...

Though didn't guessed that... to such a degree.
Edited by Turbo Beholder, 21 May 2007 - 04:37 PM.