You see, the problem with the Gauss HWP and the craft cannon is that they were only half implemented.
See, because the game is mostly a cosmetic change with a few extras, we all know that the Gauss tech is essentially the old laser tech, but with clips. They did remember to implement it so that ammo is loaded into the tank and cannon (the SWS and craft cannon use identical ammo, by the way.), but they completely forgot to give the game any rules on returning the ammo.
With the Gauss coelacanth in particular, putting it on a ship, and then taking it off the ship will cause you to lose 50 rounds every time this is done. It may happen with the craft gauss cannon as well.
Can this be fixed? There may be a chance. We'd just need to know where in the executable ammo is loaded into and out of these weapons.
There is actually another bug in a very similar vein that related to build costs. If you manufacture any items, you always put cash in for the first item in the build queue. However, if you cancel the queue, you'll never get your money back.
This can be fixed by starting a 0 item build queue, and then later assign the amount and staff that you want to work on it. However this means that the first item in the build queue will be free.
This bug exists in UFO, and could very well exist in TFTD.
To put it bluntly, poor quality control.
By the way, the Ion Beam Accelerators could be built in older versions of TFTD. It's just that they originally required a lobsterman navigator. Not just any navigator, it had to be a lobsterman.
Well, they got rid of that in the V2 update because it held up a considerable amount of research, but for some reason the bit of code that tells it to add it to the production list appears to do nothing now. If you run the game with XComutil's batch file, I think it has a minor fix where it checks the ufopaedia entries to see if it's there and then adds it to the production list.
It's no big deal, really, as you should've been able to scavenge enough IBA's to build all the ships you need by the time you get to build the ones you want. But it is still annoying, isn't it?
P. S: This thread is a bit outdated, so a heap of bugs that have been discussed after the creation of this thread will not be listed here.
Edited by NKF, 16 August 2005 - 11:46 PM.