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#1 Wizball

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Posted 24 February 2009 - 07:45 AM

Hi all, does anyone know if the source code for the project is still available, i've tried the xenocide site and the download section is no longer available.

It's a shame this project has been stopped. I'd like to get the source up and running in Visual Studio 2008 with xna 3, and if at all possible start it up again.

Help greatly appreciated in getting the source first. :)

Just to update, it's the docs.xenocide site thats no longer available, if someone has the source code they could email to me please.

Edited by Wizball, 24 February 2009 - 09:17 AM.


#2 Mad

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Posted 25 February 2009 - 02:10 AM

The source never was available on the website. We use an SVN. You can download the source from here: http://svn.projectxe...om/xenocide/xna
However, maybe you should speak to dteviot first, he knows the source better than anyone. Maybe you two could work together on this.
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And no, this is not a quote from the Simpson's movie, I want it on paper, that I actually wrote that quite some time before the movie came out.

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#3 Wizball

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Posted 25 February 2009 - 03:37 AM

Thanks Mad, thats brill, i'll drop dteviot an email and see if he's still interested. Just by way of a question, is everyone who was working on this still interested in doing so?

#4 Mad

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Posted 25 February 2009 - 10:22 AM

Thanks Mad, thats brill, i'll drop dteviot an email and see if he's still interested. Just by way of a question, is everyone who was working on this still interested in doing so?

Sure thing - I think I can speak for Kafros and myself, that we are still very much interested. If you really want to work on this, why not keep the whole thing as it is, and just sign in as a programmer? This way you would already have a comunity and infrastructure - I've seen this severaly times already: as soon as there is progress in PRG, people tend to come back. It's not the lack of art assets that kept this project down in the last time, it was a lack of dedicated programmers. The thing is, dteviot was very involved and dedicated, but I don't think you can run this as a one-man show; at least not for long.

Edit: Oh, and btw, docs.projectxenocide.com is online again.

Edited by Mad, 25 February 2009 - 10:23 AM.

Keep smiling while dying

Of course I have gone mad with power! It would be completely ridiculous to go mad without power!
And no, this is not a quote from the Simpson's movie, I want it on paper, that I actually wrote that quite some time before the movie came out.

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#5 Zombie

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Posted 25 February 2009 - 03:03 PM

Sure thing - I think I can speak for Kafros and myself, that we are still very much interested.

Count me in too. :)

Edit: Oh, and btw, docs.projectxenocide.com is online again.

Hurray! :D

- Zombie
The Mr. Grognard of X-COM

Zombie: Empirical data's your only man, when formulating a research plan.
A soldier's death is never in vain if it makes the formula more plain.
A few dozen make a better case for refining that third decimal place.
They call me Zombie because I don't sleep, as I slowly struggle to climb this heap,
of corpses, data points, and trials, but from the top - I'll see for miles!


#6 Wizball

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Posted 26 February 2009 - 03:32 AM

Excellent, I can definately give time to this project, just to bring you all up to speed, my experience is commercial, but i've written simple platformers in xna, it's a simple enough task, I dont know how long it will take me to get up to speed on things, but it shouldn't take too long. :D

Good news about docs being back on line. Let me get things setup this end and i'll let you all know.

#7 kafros

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Posted 26 February 2009 - 04:12 AM

That's all very good news! I'm very happy to read it :)

#8 Mad

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Posted 26 February 2009 - 04:53 AM

Yes, that sound very good indeed!
Let me know if you need anything Wizball.
Keep smiling while dying

Of course I have gone mad with power! It would be completely ridiculous to go mad without power!
And no, this is not a quote from the Simpson's movie, I want it on paper, that I actually wrote that quite some time before the movie came out.

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#9 drewid

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Posted 01 March 2009 - 12:53 PM

I'm still here. Is there somewhere I can get an overview of the state of the art assets?

#10 kafros

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Posted 02 March 2009 - 01:44 AM

Greetings

You can find the latest files here: SVN Revision 300: /Artwork Department

It's advisable if you download them to your PC via TortoiseSVN, for more information look look here

An old Art_Progress.xls can be located here

Actually, the SVN is all you need.

#11 Wizball

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Posted 02 March 2009 - 03:53 AM

Hi All, dteviot has said i can code for the project, so i'm getting TortoiseSVN & stuff setup this end, and i've read the thread for what needs to be done. First job will be to work out how things are done and to get a feel for the project. Any one want to ask me any questions please feel free. :)

#12 kafros

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Posted 02 March 2009 - 08:26 AM

What is the airspeed velocity of an unladen swallow?

Edited by kafros, 03 March 2009 - 11:18 PM.


#13 Mad

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Posted 02 March 2009 - 09:26 AM

ROFL
Keep smiling while dying

Of course I have gone mad with power! It would be completely ridiculous to go mad without power!
And no, this is not a quote from the Simpson's movie, I want it on paper, that I actually wrote that quite some time before the movie came out.

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#14 stewart

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Posted 02 March 2009 - 10:32 AM

african or european?
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I'm starting to like the heavy cannon more and more.

#15 kafros

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Posted 02 March 2009 - 02:02 PM

^_^

Edited by kafros, 02 March 2009 - 10:35 PM.


#16 Wizball

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Posted 07 March 2009 - 02:01 AM

ROFL but if you must know (as if by magic) - http://www.style.org/unladenswallow/

Next?

Edited by Wizball, 07 March 2009 - 02:03 AM.




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