Hobbes Posted July 21, 2005 Report Share Posted July 21, 2005 (edited) I've taken all of City's buildings and designed them with new perspectives. The end result is on the pics.madcity.zip Edited July 22, 2005 by Hobbes Link to comment Share on other sites More sharing options...
Sporb Posted July 21, 2005 Report Share Posted July 21, 2005 Apart from the fact that i tired to move my man around the level while veiwing the screenshot (Stupid brain) it looks interesting - you might thnk about encorperating this level into the existing level in order to make one super level - i like it Link to comment Share on other sites More sharing options...
Hobbes Posted July 21, 2005 Author Report Share Posted July 21, 2005 Apart from the fact that i tired to move my man around the level while veiwing the screenshot (Stupid brain) it looks interesting - you might thnk about encorperating this level into the existing level in order to make one super level - i like it The terrain uses also the original buildings together with the variations, giving 4 different perspectives to every one (which the exception of the 3 level house and the large garden which have only 1 variation). Overall, there's some 40 maps. Link to comment Share on other sites More sharing options...
[Blehm 98] Posted July 21, 2005 Report Share Posted July 21, 2005 I think that after i finally finish up my bunkers map, i'm going to do a city that is mostly below ground, with ground level at level 3, and then an underground bunker, both suggested by a fellow UFO2000 player, don't remember his name Link to comment Share on other sites More sharing options...
Hobbes Posted July 22, 2005 Author Report Share Posted July 22, 2005 I've added a couple of missing building perspectives plus corrected some buildings (it seems that there are 8 different possibilities for a building to be facing, instead of the 4 i previously thought of). The new version is at the top of this thread. Link to comment Share on other sites More sharing options...
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