Exo2000 Posted September 12, 2004 Report Share Posted September 12, 2004 Got bored. Had time. Had the map editor. 236 MCD entries of 253... w00t, finally a bigass legit map. 60x20x4 dimensions, FYI. Roof. Dud Conning Towers for "Scare Tactics" and to divert attention from the REAL Triton as it launches. First stage Triton Airlock here. Cargo & Storage Deck. Lots of places to hide. Also, second stage airlock for Triton. Sleeping Quarters and Alien Containment. Psychic Shielding prevents MC from inside just so people don't say "but how come they don't get mindcontrolled?" Command Deck, Engine Room?? And the bottom of the Hangar. Tilesets Used: HAMMER, LEVIATH, TRITON, CARGO01MCD Entries: 236/253Time Taken: Don't ask. Didn't look at the clock. Link to comment Share on other sites More sharing options...
Exo2000 Posted October 14, 2004 Author Report Share Posted October 14, 2004 You are allowed to comment on it, BTW. <_> Link to comment Share on other sites More sharing options...
Hailfire22 Posted October 14, 2004 Report Share Posted October 14, 2004 You are allowed to comment on it, BTW. <_> Human Base = Cool Alien Base = Owned humane base. Link to comment Share on other sites More sharing options...
Serge Posted October 14, 2004 Report Share Posted October 14, 2004 You are allowed to comment on it, BTW. <_>Can we already use this map for playing games? It looks very good. Link to comment Share on other sites More sharing options...
Hailfire22 Posted October 14, 2004 Report Share Posted October 14, 2004 You are allowed to comment on it, BTW. <_>Can we already use this map for playing games? It looks very good. Can we also use the alien base too? Maybe without all the damaged ufo's, of course they do add some flare to the map........ Link to comment Share on other sites More sharing options...
Exo2000 Posted October 16, 2004 Author Report Share Posted October 16, 2004 I suppose you could, if you wanted to write Mapgen rules for it. There are no other tiles in the set though. I think the main pieces (the actual things) are 30x60. Link to comment Share on other sites More sharing options...
Violazr Posted August 13, 2005 Report Share Posted August 13, 2005 (edited) Nice... but why are explosive barrels stored in the command room??And the aliens live right next to the crew, to make them sleep better? Maybe add a lab to cut them apart, and a workshop on the cargo deck. 30x60 terrains are possible (eg Ocean Liner). Just set map.SizeX/Y in the lua. You may need to fill the first floor with ground tiles for it not to crash - but it might also work, since one can even play with "-1" (missing) maps which will be just black floor. EDIT:Using my unbelievable coding skillz, I wrote you a most complex generation routine. Name your file/directory accordingly and have a try. AddXcomTerrain { Name = "Sub Base (test)", Tiles = { "$(xcom)/terrain/blanks.*", "$(tftf)/terrain/hammer.*", "$(tftf)/terrain/leviath.*", "$(tftf)/terrain/triton.*", "$(tftf)/terrain/cargo01.*", }, Maps = { "$(ufo2000)/newmaps/subbase/subb_01.*", }, MapGenerator = function(map) map.SizeX, map.SizeY = 6, 3 map.Mapdata = { { 01, -1, -1, -1, -1, -1 }, { -1, -1, -1, -1, -1, -1 }, { -1, -1, -1, -1, -1, -1 }, } return map end } Edited August 13, 2005 by Violazr Link to comment Share on other sites More sharing options...
Blood Angel Posted August 13, 2005 Report Share Posted August 13, 2005 It wouldn't be much good as a base, there is no lab, no sonar/radar/anything like that. And no defences. If that was attacked, with a torpedo to the prow, igniting the barrels stored (for some reason) in the command room, then the whole thing would be crippled, especially if it breached the alien containment. Link to comment Share on other sites More sharing options...
Exo2000 Posted August 13, 2005 Author Report Share Posted August 13, 2005 That is assuming ALL THOSE PANELS IN THE COMMAND ROOM ARE USELESS. And that is also assuming a single torpedo will be able to breach the armour. Which I very much doubt. Link to comment Share on other sites More sharing options...
Blood Angel Posted August 13, 2005 Report Share Posted August 13, 2005 Well, single torpedoes regularly breach the armour of small USOs, which have an approximate hull integrity to that of a hammerhead, which your craft is made of... Basically, if they had hijacked a barracuda, you'd be done for. Link to comment Share on other sites More sharing options...
Exo2000 Posted August 13, 2005 Author Report Share Posted August 13, 2005 And that's assuming this thing uses standard hammerhead armour. It's going to have many many times that. Link to comment Share on other sites More sharing options...
Blood Angel Posted August 13, 2005 Report Share Posted August 13, 2005 Yeah yeah, whatever. But 1 triton? That's weak. And if I was told that I'd have to have alien containment in my bedroom, I'd sleep in the storeroom. Link to comment Share on other sites More sharing options...
Exo2000 Posted August 15, 2005 Author Report Share Posted August 15, 2005 Perhaps you didn't notice I said it was psi-shielded, and securely locked to prevent breakouts? Link to comment Share on other sites More sharing options...
Blood Angel Posted August 15, 2005 Report Share Posted August 15, 2005 Still, things go wrong. Link to comment Share on other sites More sharing options...
Sporb Posted August 15, 2005 Report Share Posted August 15, 2005 Simple , keep the aliens permanantly drunk. If mutons swing like regular blokes when intoxicated , you'll be set. They have the awesome poker face too Link to comment Share on other sites More sharing options...
Blood Angel Posted August 15, 2005 Report Share Posted August 15, 2005 Fantastic. Although a breakdown of communication will ensue, because Mutons are (I think) deaf and communicate only through a series of intricate dances, twirls and jumps. *Imagines a muton drunkenly jumping, twirling round and falling flat on his face.* Link to comment Share on other sites More sharing options...
Exo2000 Posted August 15, 2005 Author Report Share Posted August 15, 2005 Fantastic. Although a breakdown of communication will ensue, because Mutons are (I think) deaf and communicate only through a series of intricate dances, twirls and jumps. *Imagines a muton drunkenly jumping, twirling round and falling flat on his face.* That's only how Blehm thinks they do. Personally I think it's inarticulate hand gestures. Link to comment Share on other sites More sharing options...
Violazr Posted August 15, 2005 Report Share Posted August 15, 2005 Just glue them to some of their psycho-spheres and they'll be too high to break out. Link to comment Share on other sites More sharing options...
[Blehm 98] Posted August 15, 2005 Report Share Posted August 15, 2005 What about putting them in straight jackets? Although, i do like the permanently drunk idea...sporb, about poker faces, that is a very good point... I can see a drunk muton playing poker like a pro Link to comment Share on other sites More sharing options...
Blitzen Posted December 18, 2005 Report Share Posted December 18, 2005 Where can I get my hands on that map builder????? Pretty Please???? Link to comment Share on other sites More sharing options...
Exo2000 Posted December 18, 2005 Author Report Share Posted December 18, 2005 Where can I get my hands on that map builder????? Pretty Please???? By not bumping ancient topics! Look for Daishiva's Map Editor or search this forum; http://www.xcomufo.com/forums/index.php?showforum=192 Link to comment Share on other sites More sharing options...
Blood Angel Posted December 18, 2005 Report Share Posted December 18, 2005 And especially don't bump topics with inferior maps. Link to comment Share on other sites More sharing options...
Exo2000 Posted December 18, 2005 Author Report Share Posted December 18, 2005 And especially don't bump topics with inferior maps. That could be construed as trolling or flaming. Don't say I didn't warn you. Link to comment Share on other sites More sharing options...
Blood Angel Posted December 18, 2005 Report Share Posted December 18, 2005 Only joking. Only joking. Link to comment Share on other sites More sharing options...
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