siegfried_volsunga Posted April 11, 2011 Report Share Posted April 11, 2011 (edited) I'm new to these forums, so hello to all. I've got a few problems which I hope the knowledgeable folks here can help me with. I've played X-Com before, but I've not really ventured into modding the game. Anyhow... recently, I downloaded and installed X-Com (the Steam version). I replaced the original .exe with the one here to fix the Geoscape time bug, installed UFO Extender, then XComUtil over it and then the Combo Patch, Voices Patch and the MP3 soundtrack in that order. Firstly, I'm not using the DOSBox version which Steam ships with. I'm running the game using RunXcom.bat, which loads up UFO Extender (I selected the option in the prompt). I'm having problems: every time I exit the game, either by ending the process, closing the window or by clicking [Quit] from the main menu, it opens up either the geoscape or the tactical map, depending on which one I just closed. It cycles between the split .exe's repeatedly, until I manually close the RunXcom.bat command line window. Am I right in thinking that splitting the modified UFO Defense.exe caused this problem? Is there an easy way to fix this? I'm happy to stop using XcomUtil, as long as someone can point me towards a good tutorial for editing the armour values of the initial HWPs manually (I like the Improved Tanks mod, everything else in XcomUtil that I use is already done by UFO Extender). Thanks in advance,Sig. EDIT: Also, is there a way to get cursor clip back after resizing / moving the window with UFO Extender? I play in windowed mode and if I multi-task, when I come back to the game the cursor won't clip properly any more and I'll have problems scrolling. Edited April 11, 2011 by siegfried_volsunga Link to comment Share on other sites More sharing options...
Valken Posted April 13, 2011 Report Share Posted April 13, 2011 (edited) It has been a while since I last touched X-Com since I had upgraded my PC and am using Windows 7 64 bit which is not compatible with old X-Com setup (Xcomutil 9.6 it seems so need to upgrade it), which is essentially what you have but I also run it in a window since full screen on a HDTV looks like crap. Try to make a new bat file and try my modified but was working on 32 bit Windows XP code here: @echo off set copycmd=/y start /w xcomutil QueryInfo CheckSetup >nul if errorlevel 1 goto abort goto noabort :abort echo XCUSETUP has not been executed for this version of XCOMUTIL goto finis :noabort if not exist xcubef md xcubef if not exist xcuaft md xcuaft if exist sound\sndstart.exe sound\sndstart cls echo ======================================================================== >>xcomutil.log if .%1.==.before. goto xcubef if .%1.==.after. goto xcuaft if exist xcuhook0.bat call xcuhook0.bat if not exist ufoexe\geoscape.exe goto noexe1 ufoexe\black intro.exe ufoexe\black ufoexe\geoscape "0" if errorlevel 2 goto nonewer goto end :noexe1 if not exist patch.dll goto noldr1 start /w ufoloader geoscape.exe "0" goto chklvl1 :noldr1 start /w geoscape "0" :chklvl1 :begin start /w sdump QuietMode missdat\mission2.dat newer missdat\saveinfo.dat if errorlevel 1 goto end :nonewer if exist xcuhook1.bat call xcuhook1.bat start /w xcomutrt missdat if not exist chgufo1a.xcf goto endchg1a copy maps\ufo1a.xcu maps\ufo1a.map >nul copy routes\ufo1a.xcu routes\ufo1a.rmp >nul copy terrain\ufo1.xcu terrain\ufo1.mcd >nul :endchg1a if not exist chgufo02.xcf goto endchg02 copy maps\ufo01.xcu maps\ufo02.map >nul copy routes\ufo01.xcu routes\ufo02.rmp >nul :endchg02 start /w xcomutil missdat wrt >>xcomutil.log if exist xcuhook2.bat call xcuhook2.bat echo ------------------------------------------------------------------------ >>xcomutil.log xcopy missdat xcubef >nul goto notbef :xcubef if not exist xcubef\saveinfo.dat goto notbef xcopy xcubef missdat >nul :notbef if not exist ufoexe\geoscape.exe goto noexe2 ufoexe\black ufo2exe\tactical "1" goto chklvl2 :noexe2 if not exist patch.dll goto noldr2 start /w ufoloader tactical.exe "1" goto chklvl2 :noldr2 start /w tactical "1" :chklvl2 if exist xcuhook3.bat call xcuhook3.bat start /w xcomutrt missdat autocombat verbose >>xcomutil.log start /w xcomutil missdat aft wrt verbose >>xcomutil.log if not exist chgufo1a.xcf goto enrst1a copy maps\noship.map maps\ufo1a.map >nul copy routes\noship.rmp routes\ufo1a.rmp >nul copy terrain\blanks.mcd terrain\ufo1.mcd >nul erase chgufo1a.xcf :enrst1a if not exist chgufo02.xcf goto enrst02 copy maps\ufo02.xcu maps\ufo02.map >nul copy routes\ufo02.xcu routes\ufo02.rmp >nul erase chgufo02.xcf :enrst02 if exist xcuhook4.bat call xcuhook4.bat echo ------------------------------------------------------------------------ >>xcomutil.log if not exist pauserun.xcf goto nopause pause erase pauserun.xcf :nopause xcopy missdat xcuaft >nul goto notaft :xcuaft if not exist xcuaft\saveinfo.dat goto notaft xcopy xcuaft missdat >nul :notaft if not exist ufoexe\geoscape.exe goto noexe3 ufoexe\black ufoexe\geoscape "1" if errorlevel 2 goto nonewer goto end :noexe3 if not exist patch.dll goto noldr3 start /w ufoloader geoscape.exe "1" goto chklvl3 :noldr3 start /w geoscape "1" :chklvl3 goto begin :end if exist sound\sndend.exe sound\sndend :finis I might need to setup Windows XP mode to see it can fix it. Let us know if it works or not as I'm itching to get my X-Com working again too. Edited April 13, 2011 by Valken Link to comment Share on other sites More sharing options...
jaakes Posted July 25, 2011 Report Share Posted July 25, 2011 With regards to tanks, with the x-com .exe editor available here http://www.stonepool.com/xcom/ you can change a lot of things, like unit stats and weapon stats. However, tank or "terrorist" weapons don't appear on the items list (nor are they listed at the wiki page for items http://www.ufopaedia.org/index.php?title=OBDATA.DAT) so I don't know where those are stored and how you could change them. So you can get better armor for your tanks but the plasma tank is still weaker than a heavy plasma for some reason (the tank cannon is a bit stronger than a heavy cannon and a tank laser is MUCH stronger than a heavy laser, you'd expect the plasma tank to outclass the soldier weapon as well). I was able to run the editor in winxp compatibility mode on win 7. Link to comment Share on other sites More sharing options...
[NKF] Posted July 25, 2011 Report Share Posted July 25, 2011 (edited) Like weapon prices tanks and built-in weapon turrets aren't stored in a separate file like those in obdata.dat. Instead they are hard coded into the executable. The exact offsets aren't chronicled on the wiki unfortunately (or at least not on a page that I could quickly direct you to). About the only thing I can suggest is to manually track down the location of these stats by using a hex editor and search for series of values that closely correspond to the tank stats and the weapon stats you want to edit. - NKF edit: ah, spoke too soon. The wiki page on geoscape.exe points out the that offsets for the tank and alien weapon stats for the windows version start at byte 447,868. or hex offset 0x6D57C Edited July 25, 2011 by NKF Link to comment Share on other sites More sharing options...
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