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XCOMUFO & Xenocide

I Wana Help, But


Key-el

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i wana help but i dont know nothing about programming... and i mean nothing. i tried my hand at sprites.... buuutt... that turned out terribly. and i only know english.. so.... what do i do? is the question i impress upon you. i really want to help but i just dont see anyway that i can. :( :Cry:

 

im basicly a useless pile of crap... :( ...... unless you want to throw me at some one, then i wont be useless :D .

Edited by Key-el
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i wana help but i dont know nothing about programming... and i mean nothing. i tried my hand at sprites.... buuutt... that turned out terribly. and i only know english.. so.... what do i do? is the question i impress upon you. i really want to help but i just dont see anyway that i can. :( :Cry:

 

im basicly a useless pile of crap... :( ...... unless you want to throw me at some one, then i wont be useless :D .

 

Do you think you could work a bit on the documentation?

 

We got those wide open and we need it since Blood Angel seems to be dead.

http://www.xcomufo.com/forums/index.php?showtopic=242027773

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I'm willing to help out as much as I can.

 

Skills (with personal rating)

  • Visual Basic ( B )
  • C++ ( D )
  • Flash Actionscript 2.0 ( D )
  • Concept Art/General Art ( A )
  • General Concepts/Idea ( A )
  • Isometric/Pixel Art ( C )

 

Here's some examples of my work..

http://fc03.deviantart.com/fs20/f/2007/266/8/5/Unforgiving_by_Shadowclaimer.png

 

(Two different lightings)

http://fc04.deviantart.com/fs21/f/2007/262/1/8/Farsight_Enclaves_Firewarrior_by_Shadowclaimer.png

http://fc01.deviantart.com/fs19/f/2007/264/b/e/Farsight_Enclaves_FW_Bright_by_Shadowclaimer.png

 

http://fc06.deviantart.com/fs17/f/2007/205/0/6/Acolyte_by_Shadowclaimer.png

 

more work if interested:

http://www.shadowclaimer.deviantart.com

 

From my own point-of-view, I can assist with ingame artwork, concept art, maybe UI art or title screen/other artwork, I can do quite a bit in VB and can practice isometrics if needed, I'm also decent at weapon sprites and a damn good idealist.

 

Just joined yesterday, but willing to help out in any way with this project, I love UFO2k, and as one of the only turn-based multiplayer games I can find that'll fit on my thumb drive, I'm wanting to help at all =)

Edited by Shadowclaimer
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  • 4 weeks later...

We're always welcome to new artists. Our only artists are Nachtwolf (he's too busy with school and life, let alone the only programmer here), Sporb (have no clue where he is), and myself (I'm just too busy for this atm. I have other projects of my own and life takes up my time enough). So submit away if you want. Usually that creates some life in this community...whatever is left.

 

I like your artwork btw.

Edited by Kratos
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  • 3 months later...
Looking at ufo2000's source, it's c++, not basic. Also, visual basic is an IDE, it doesn't serve any relevance since you will have to compile using a gcc compiler. Sorry for being blunt, but you're just useless for this project programming-wise. Edited by Kratos
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