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XCOMUFO & Xenocide

People Play Beta Its Really Fun


Neithan

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When i started playing ufo2000 i only played stable version and played beta only once. After this game i was thinking like beta sucks... but after some bugs on stable got on my nerves i decided to try beta again...now i think beta is much greater fun than stable. U should at least try it ppl. Dont worry u would not get used to the new panel, i thought the same and now its ok to me. After all the next stable version release is near :P
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Agreed.
Since the speed problem is gone, the beta is superior in every way.
I can't say I had any more crashes with betas, either. Only less bugs.

The only problem is a lack of players because most people are still hanging around at the stable server.
You gotta help me drag them over! ;)
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[quote name='Violazr' date='Aug 31 2005, 12:03 AM']You gotta help me drag them over! ;)
[right][post="130570"]<{POST_SNAPBACK}>[/post][/right][/quote]
:agreed:
After all I already do so everytime i am on stable server :laugh:
I think i had no crashes on beta sofar...and played about 15 games
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Yes , Beta is superior in many aspects , although after playing stable for so long , i was completely irritated by some little things that had changed. Non of which were bugs and most of which were just coz im a spaz ;)

and now we have all these fantastic guns to play with , Jezulkins L33t weapons , Nactwolfs smooth looking replacements.

I think the biggest put-off is the fact that it is 'just' a beta , it changes quite often and keeping up with versions is a challenge. Once the new stable is released , we will get more ppl switching over. Edited by Sporb
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[quote name='Kratos' date='Aug 31 2005, 01:29 AM']I really think that not releasing a stable a long time ago during beta 0.7x was a big mistake. People are not going to understand what happened. But none the less, I like the beta very much.
[right][post="130585"]<{POST_SNAPBACK}>[/post][/right][/quote]
Actually releasing it too early would be a big mistake:
[url="http://ufo2k.lxnt.info/mantis/view.php?id=250"]http://ufo2k.lxnt.info/mantis/view.php?id=250[/url]

After introduction of random damages and some other features, beta had *lots* of synchronization issues for quite a long time. MadRat did a great work fixing most of the problems but some of them still exist in the code. If we can live with the fact that there will be some number of broken games because of bugs, we can release the next stable version even now.

But there are some other things that can be finished. For example, we are very close to state when we can run without any data files from x-com, we only need to finish: [url="http://ufo2k.lxnt.info/mantis/view.php?id=304"]http://ufo2k.lxnt.info/mantis/view.php?id=304[/url] [url="http://ufo2k.lxnt.info/mantis/view.php?id=182"]http://ufo2k.lxnt.info/mantis/view.php?id=182[/url] and optionally [url="http://ufo2k.lxnt.info/mantis/view.php?id=398"]http://ufo2k.lxnt.info/mantis/view.php?id=398[/url] (if we want to hear some sounds when playing without x-com installed).

Also weapon sets support can be tweaked a bit (maybe find a better way of handling weapon names in order to avoid conflicts, have default squads for each weapon set). Replays support should be tested better and probably also tweaked a bit for better usability.
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