Posted 28 May 2003 - 09:30 PM
Posted 13 June 2003 - 05:08 PM
Posted 14 June 2003 - 10:37 AM
i think the old dos didnt have that bug only the CE does.
Can't say I remember it from the old DOS one either...
well i think i dont really remember, but i dotn remember screwing up a blaster.
in CE : the only blaster bug i know is when i want to send it by elevator.
if im at the second floor and want to shoot it to the first floor , it wont work, it will come back to me or go straight ahead depending where i told it to go.
test it out. in any alien base if the commanders are at the command center. go in and wait on the ele. dont go up to see them. they will try shooting a blaster on you but the shot will stay on the second floor and will kill them+destroying the base.
it sucks it aint "challenging" to go up there cause they kill them self
conclusion, i only know its an elevator bug
Posted 14 June 2003 - 11:10 PM
I missed this topic before. I have also seen this bug, the bomb either flying off the map and dissappearing or being "returned to sender."
thanks for the tip. still makes me wonder, though. i don't remember having this problem in the first release of xcom.
I avoid the bug by ensuring that the bomb will always collide with a specific object on the map. In other words, when you change altitudes with the bomb, make sure you set an additional waypoint in another position on the same altitude.
Posted 16 June 2003 - 02:08 AM
Posted 16 June 2003 - 11:38 AM
of course! doh! ::
Ever heard of 'smart' bombs?