
Xcom Enforcer Review
#1
Posted 22 July 2003 - 09:37 AM
Pros:
- quick, easy to learn
- maps are detailed
Cons:
- mediocre storyline
- too easy
- no 'ufopedia'
- missions/maps are required to complete to progress onto the next 'stage' (you can't skip missions)
6/10
#4
Posted 22 July 2003 - 10:02 AM
[edit]
Enforcer website
Edited by Andy, 22 July 2003 - 10:06 AM.
#5
Posted 22 July 2003 - 10:13 AM
Yeah, I just read the review.
http://www.game-revo...om_enforcer.htm
Sounds aweful, I'm sorry you had to experience that!
Gold
EDIT: Their webpage is pretty good though! I think I probably enjoyed the page, more than I would the game...
Edited by GreatGold, 22 July 2003 - 10:14 AM.
Rule #33:
Celatid venom is a paralytic nerve toxin, not 'happy juice".
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#8
Posted 29 July 2003 - 05:45 PM
#11
Posted 08 August 2003 - 04:27 PM
:crying:


Those smilies give a good idea how I feel... 'Nuff said...
-------------------------
Pardon the engrish,
I'm Finnish...
"No Worries!"
#12
Posted 13 August 2003 - 12:57 PM
they did, but never finished it. It was Xcom Alliance.I think they should damn well make a FPS, they could do a good job if they took the time, it would sort of be like XCI, but with dudes who you can boss around (or maybe having one guy), and sending out guys to intercept terror mishes or something (ala Halo2 or Half-life 2, in cities). Seeing alien guts splatter real-time would be most amusing, (it would need a good physics engine of course), you could pick up alien weapons after they have been researched to use as well. They probably won't make another soon though...
Now it's Xcom Alliance R.I.P.
#13
Guest_Jim69_*
Posted 13 August 2003 - 01:12 PM
Was enforcer even made by the original developors of X-COm? Gallop bros. I think. I hope not, coz if they put their name on that piece of **** then their reputations would ave taken 1 big battering.Yeah, I actually quite liked Apoc, but it definitely had its flaws. I guess after a diaster like enforcer developers are reluctant to risk making another.
#14
Posted 14 August 2003 - 01:08 AM
Was enforcer even made by the original developors of X-COm? Gallop bros. I think. I hope not, coz if they put their name on that piece of **** then their reputations would ave taken 1 big battering.
Actually Gallops didn't have anything to do with X-Com after Apoc IIRC, and they definedly woudn't have condoned a disaster like Enforcer. Atleast that is the version I am willing to accept...
-------------------------
Pardon the engrish,
I'm Finnish...
"No Worries!"
#16
Posted 07 September 2003 - 03:39 PM
You should try not only to kill all the aliens in a given mission, but you should do it without getting hit at all, never, nada, not once should you get hit. If you play it like that, you will have much more fun, I guarentee it.

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#18
Posted 12 September 2003 - 03:26 PM


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#19
Posted 19 September 2003 - 03:26 PM

#20
Guest_Jim69_*
Posted 19 September 2003 - 03:40 PM
#21
Posted 19 September 2003 - 06:36 PM

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#23
Guest_larc_*
Posted 28 September 2003 - 07:48 PM
#24
Guest_Jim69_*
Posted 28 September 2003 - 08:53 PM
Well, every X-Com game has seemed rushed to me, become almost a sad trademark. X-Com 1 was the one rushed the least I think because all that was wrong with it was technical bugs whereas the rest just weren't thought through enough IMO. And it only got worse as the series went onTheir fault why TFTD (for me
)and Apoc (could be tons better) sucked.

#25
Posted 30 April 2004 - 11:42 AM
I second that.i may be a fan of FPS, but Enforcer simply ruins the whole X-Com idea. Alliance had a better idea of a FPS-type battle and still had the X-Com spirit. but enforcer is simply...

"Buddhists believes in Nirvana, X-COM fans believes in Genesis."
Haunted by Ethereals in your dreams?
Think you're chased by a lobsterman?
You neighbor's favorite pet is a Brainsucker?
All that means you've been affected by the X-COM Syndrome.

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