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Svn - Revision 1496


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#1 red knight

red knight

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Posted 04 January 2007 - 10:10 AM

Author: reist
Date: 07/12/2006 10:08:47 p.m.

Message:

- fixed a strange bug in viewarea(maybe?)
- structure update to generate_class.py

Incomplete - move screens' graphics+model to C++
- change ScreenSystem to factory
- add C++ side: ScreenBase("EmptyScreen"), PurchaseScreen, XnetScreen


Changed Paths:

Add: \trunk\src\xenocide\game\screenbase.h
Modify: \trunk\src\xenocide\graphics\scenes\xnetscene.h
Add: \trunk\src\xenocide\game\purchasescreen.cpp
Modify: \trunk\src\xenocide\graphics\ogrescene.h
Modify: \trunk\src\xenocide\game\xenocidegame.cpp
Add: \trunk\src\xenocide\game\xnetscreen.cpp
Modify: \trunk\scripts\generate_class.py
Add: \trunk\src\xenocide\game\purchasescreen.h
Modify: \trunk\xenocidegame\data\scripts\graphics\xnetscreen.py
Add: \trunk\src\xenocide\game\screenbase_py.cpp
Add: \trunk\src\xenocide\game\screenbase.cpp
Modify: \trunk\src\xenocide\game\screensystem.cpp
Modify: \trunk\src\xenocide\game\screensystem.h
Modify: \trunk\src\xenocide\graphics\ogrescene_py.cpp
Modify: \trunk\src\xenocide\graphics\viewarea.cpp
Modify: \trunk\xenocidegame\data\scripts\graphics\purchasescreen.py
Modify: \trunk\src\xenocide\game\screensystem_py.cpp
Modify: \trunk\projects\scons\compiler\game.scons
Modify: \trunk\projects\vs80\game\game.vcproj
Modify: \trunk\src\xenocide\graphics\screen.cpp
Add: \trunk\src\xenocide\game\xnetscreen.h
Add: \trunk\src\xenocide\game\iscreen.h
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